09.05.2010, 17:16
How can i get what Z the ground is for that area then plant a light below that Z aka below the ground?
Originally Posted by Conroy
Can't you just go into samp debug, get the co ords then minus 1 or 2 from the Z?
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new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
CreateObject(..., Z-1); //or Z-2, just see what works best