02.05.2010, 17:52
pawn Код:
public OnPlayerSpawn(playerid)
{
new file[128];
new spawnname[MAX_PLAYER_NAME];
GetPlayerName(playerid, spawnname, sizeof(spawnname));
format(file,sizeof(file),"%s.ini",spawnname);
SetPlayerSkin(playerid, PlayerInfo[playerid][Skin]);
TextDrawShowForPlayer(playerid, Textdraw0);
new AmmoPrimary;
new primwep;
primwep = PlayerInfo[playerid][WepPrim];
if(primwep == 32 || primwep == 31 || primwep == 30 || primwep == 29 || primwep == 28) // If AK, MP5, M4, Mac10, Tec9
{
AmmoPrimary = PlayerInfo[playerid][AmmoPrim];
GivePlayerWeapon(playerid, PlayerInfo[playerid][WepPrim], AmmoPrimary);
}
else if(primwep == 35 || primwep == 36) // If RPG, HS RPG
{
AmmoPrimary = PlayerInfo[playerid][AmmoHeavy];
GivePlayerWeapon(playerid, PlayerInfo[playerid][WepPrim], AmmoPrimary);
}
else
{
AmmoPrimary = PlayerInfo[playerid][AmmoRifle];
GivePlayerWeapon(playerid, PlayerInfo[playerid][WepPrim], AmmoPrimary);
}
GivePlayerWeapon(playerid, PlayerInfo[playerid][WepMelee], 0);
GivePlayerWeapon(playerid, PlayerInfo[playerid][WepSec], PlayerInfo[playerid][AmmoSec]);
GivePlayerWeapon(playerid, PlayerInfo[playerid][WepMisc], PlayerInfo[playerid][AmmoMisc]);
if(PlayerInfo[playerid][Camera] == 1 && PlayerInfo[playerid][WepMisc] == 0)
{
GivePlayerWeapon(playerid, 43, 250);
}
SetPlayerArmedWeapon(playerid, 0);
Someone explain why my damned code doesn't work please
Think I fixed it, never mind, sorry.