[Map] [MAP] Secret House
#1

Hello everyone, i maked my first map "Secret House".
Hope you like it.

Pictures

>>Room<<


>>Office<<


>>Garage<<


>>Entrance<<


Objects

Код:
CreateObject(16656, -463.642365, 1438.791504, 23.675253, 0.000000, 0.000000, -85.9436119738); //
CreateObject(3749, -476.594391, 1451.247192, 24.915348, 0.000000, 0.000000, 0.000000); //
CreateObject(974, -451.291260, 1450.392822, 23.029682, 0.000000, 0.000000, 43.8312713275); //
CreateObject(974, -451.634277, 1441.290161, 22.744234, 0.000000, 0.000000, 125.477814429); //
CreateObject(974, -453.211243, 1446.290649, 26.316338, 0.000000, 0.000000, 94.5380361966); //
CreateObject(974, -452.180695, 1449.519897, 27.833931, 0.000000, 0.000000, 42.9718919306); //
CreateObject(974, -452.869873, 1443.318848, 27.530127, 0.000000, 0.000000, 104.851276509); //
CreateObject(11556, -468.667633, 1464.906860, 20.226360, 0.000000, 0.000000, 34.3774677078); //
CreateObject(11556, -462.599030, 1474.547729, 13.768456, 0.000000, 0.000000, 16.3292398654); //
CreateObject(16112, -495.298584, 1491.388184, -6.354950, 0.000000, 0.000000, 0.000000); //
CreateObject(16112, -503.719299, 1479.743286, -5.347448, 0.000000, 0.000000, 0.000000); //
CreateObject(16112, -487.276978, 1495.654053, -0.167812, -18.0481705466, -23.2047907028, 0.000000); //
CreateObject(16112, -481.556335, 1508.627563, 1.192150, -18.0481705466, -23.2047907028, 0.000000); //
CreateObject(16112, -479.933502, 1499.899048, 6.248853, 29.2208475517, -23.2047907028, -57.5822584106); //
CreateObject(16114, -489.553650, 1485.448486, 5.872806, 1.71887338539, 38.6746511713, 170.168637041); //
CreateObject(16114, -484.144653, 1486.253052, 17.747890, 1.71887338539, 38.6746511713, 170.168637041); //
CreateObject(16114, -472.954620, 1498.072510, 21.007017, 1.71887338539, -8.59436692696, 206.26503543); //
CreateObject(16114, -469.392273, 1502.718262, 21.403337, 1.71887338539, -8.59436692696, 209.806774041); //
CreateObject(16114, -475.178406, 1523.767700, 9.156076, 1.71887338539, 34.3774677078, 193.477362288); //
CreateObject(16114, -479.925812, 1511.282349, 14.716730, -1.71887338539, 71.3332454938, 179.726260613); //
CreateObject(16114, -501.906219, 1463.671143, -8.532417, -1.71887338539, 0.000000, 15.6775576693); //
CreateObject(16118, -489.938385, 1448.644409, 1.718365, 0.000000, 0.000000, 31.7991576298); //
CreateObject(16118, -476.513947, 1459.682373, 8.812479, 0.000000, 0.000000, -24.9236640882); //
CreateObject(16118, -469.300232, 1432.875000, -1.660174, 0.000000, 0.000000, 30.9397209371); //
CreateObject(16118, -488.316437, 1453.752563, 12.919415, 0.000000, 0.000000, 30.9397209371); //
CreateObject(16118, -480.146423, 1476.437134, 24.842035, 0.000000, 0.000000, 165.871109803); //
CreateObject(16118, -467.221405, 1489.956299, 18.909727, 0.000000, 0.000000, 173.606097333); //
CreateObject(16118, -487.461121, 1457.363159, 18.503422, 0.000000, 0.000000, 269.862892323); //
CreateObject(16118, -479.776428, 1460.389038, 20.501419, 0.000000, 0.000000, 264.706329463); //
CreateObject(16120, -476.245789, 1442.718262, 27.918718, 0.000000, 0.000000, 0.000000); //
CreateObject(16120, -482.031555, 1436.262207, 13.349257, 25.7831007809, -84.2247385885, 25.7831007809); //
CreateObject(16120, -463.017059, 1415.599976, 13.213559, 25.7831007809, -84.2247385885, 59.301131796); //
CreateObject(16121, -444.563721, 1401.797607, 26.838301, 0.000000, 0.000000, 183.060187432); //
CreateObject(16121, -457.269897, 1432.732910, 30.451885, 0.000000, 0.000000, 175.325199902); //
CreateObject(16120, -489.155701, 1415.438599, -0.843342, 25.7831007809, -84.2247385885, 25.7831007809); //
CreateObject(16120, -466.650635, 1399.755127, -0.632990, 25.7831007809, -84.2247385885, 25.7831007809); //
CreateObject(16120, -507.177063, 1454.227783, 3.729282, 25.7831007809, -84.2247385885, 25.7831007809); //
CreateObject(16120, -505.850250, 1487.861938, 1.144665, 25.7831007809, -84.2247385885, -18.9076072393); //
CreateObject(16120, -482.337646, 1559.525391, 1.899311, 25.7831007809, -84.2247385885, -18.9076072393); //
CreateObject(1218, -448.076874, 1441.020874, 20.606895, 0.000000, 0.000000, 0.000000); //
CreateObject(16782, -468.352875, 1449.022217, 22.080566, 0.000000, 0.000000, -91.10023213); //
CreateObject(2035, -453.031372, 1445.135376, 23.944235, 91.9597261185, -1.71887338539, 96.256909582); //
CreateObject(2035, -453.157928, 1446.953491, 23.991909, 91.9597261185, -1.71887338539, 269.003455631 begin_of_the_skype_highlighting003455631end_of_the_skype_highlighting); //
CreateObject(2237, -447.676605, 1441.577759, 21.246185, 0.000000, 0.000000, 133.212744664); //
CreateObject(2690, -454.153015, 1449.224976, 21.559660, 0.000000, 0.000000, 87.6625999508); //
CreateObject(1523, -469.151764, 1439.385254, 20.669827, 0.000000, 0.000000, 2.57831007809); //
CreateObject(1523, -466.125458, 1439.647461, 20.662745, 0.000000, 0.000000, -176.184751186); //
CreateObject(1966, -468.370850, 1439.580200, 25.895952, 0.000000, 0.000000, 6.01605684887); //
CreateObject(1966, -471.788544, 1432.843140, 23.437185, 0.000000, 0.000000, 94.5379789008); //
CreateObject(2165, -468.279694, 1448.408569, 20.526815, 0.000000, 0.000000, 1.71881608961); //
CreateObject(2356, -467.670990, 1447.882446, 20.521467, 0.000000, 0.000000, 0.000000); //
CreateObject(3383, -468.596893, 1444.409790, 20.226820, 0.000000, 0.000000, -85.9436692696); //
CreateObject(14446, -469.789246, 1433.400513, 21.212908, 0.000000, 0.000000, 94.5380361966); //
CreateObject(14867, -466.492340, 1428.507446, 22.079962, 0.000000, 0.000000, 5.15662015618); //
CreateObject(2628, -471.063812, 1436.482300, 20.651377, 0.000000, 0.000000, 77.3492450469); //
CreateObject(2630, -471.011444, 1437.877930, 20.652010, 0.000000, 0.000000, 97.9757829674); //
CreateObject(2207, -466.261414, 1432.780884, 20.668777, 0.000000, 0.000000, 94.5379789008); //
CreateObject(1736, -471.444244, 1433.100342, 22.798382, 0.000000, 0.000000, 95.3974155935); //
CreateObject(1786, -466.108765, 1433.854004, 21.438484, 0.000000, 0.000000, -85.9436119738); //
CreateObject(1787, -466.788025, 1432.826904, 21.491817, 0.000000, 0.000000, 241.605416009); //
CreateObject(1808, -469.221863, 1448.688965, 20.521658, 0.000000, 0.000000, 5.15662015618); //
CreateObject(2028, -466.912842, 1434.635620, 21.529482, 0.000000, 0.000000, -49.8473281764); //
CreateObject(5706, -442.181091, 1444.460083, 12.652763, 19.767043932, 0.000000, 94.5379789008); //
CreateObject(15036, -456.142792, 1430.974854, 21.822260, 0.000000, 0.000000, 92.8191628112); //
CreateObject(14455, -454.927643, 1434.940186, 22.347013, 0.000000, 0.000000, 94.5380361966); //
CreateObject(1966, -456.247925, 1440.491943, 23.444267, 0.000000, 0.000000, 185.63849751); //
CreateObject(1966, -461.263428, 1440.128052, 25.837187, 0.000000, 0.000000, 182.200750739); //
CreateObject(1502, -462.686218, 1439.953003, 20.615057, 0.000000, 0.000000, 1.71887338539); //
CreateObject(1502, -459.642609, 1440.088745, 20.616198, 0.000000, 0.000000, 183.919452237); //
CreateObject(16121, -459.909912, 1393.206543, 18.195560, 0.000000, 0.000000, 183.060187432); //
CreateObject(16121, -465.213989, 1388.243408, 13.192386, 0.000000, 68.7549354157, 190.795174962); //
Reply
#2

Nice! It's good for your first map :P

________
Soichiro Honda history
Reply
#3

It looks like very nice !
Reply
#4

i need help where i need put that code in Gamemode init or what? Please answer
Reply
#5

Quote:
Originally Posted by pk9dragon88
i need help where i need put that code in Gamemode init or what? Please answer
if you're putting it in your gamemode so put it in OnGameModeInit and if you're putting it in your filterscript so put it under OnFilterScriptInit.
Edit:
btw nice map,good job
Reply
#6

It seems good, for your first map!
3.5/5
Reply
#7

Nice map, for your first map it's pretty impressive.
Reply
#8

Good for your 1st map
nice work
Reply
#9

Nice mod I put it in my server,but can you make the RCON admin lock the doors
Reply
#10

Looks good man, keep it up.

8/10
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