28.04.2010, 23:24
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Originally Posted by MadeMan
What are you trying to do?
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DefuseCodeWall = RandomCode[randCode][0], RandomCode[randCode][1],RandomCode[randCode][2]; -> DefuseCodeWall = RandomCode[randCode][0], RandomCode[randCode][1],RandomCode[randCode][2],RandomCode[randCode][3]; // works
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Originally Posted by Assyria
Код:
DefuseCodeWall = RandomCode[randCode][0], RandomCode[randCode][1],RandomCode[randCode][2]; -> DefuseCodeWall = RandomCode[randCode][0], RandomCode[randCode][1],RandomCode[randCode][2],RandomCode[randCode][3]; // works |
forward randcode(playerid);
public randcode(playerid)
{
new rand = random(3);
if (rand == 0)
{
// Random thing number 1
}
if (rand == 1)
{
// Random thing number 2
}
if (rand == 2)
{
// Random thing number 3
}
return 1;
}
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Originally Posted by Assyria
Try this: I assume this simpler for this case..?
Код:
forward randcode(playerid);
public randcode(playerid)
{
new rand = random(3);
if (rand == 0)
{
// Random thing number 1
}
if (rand == 1)
{
// Random thing number 2
}
if (rand == 2)
{
// Random thing number 3
}
return 1;
}
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