[solved] Unknown error type
#1

Can some one tell me what could this mean ...
Quote:

C:\DOCUME~1\Ivan\Desktop\GTARP2\GTARP\GAMEMO~1\gta rp.pwn(36911) : warning 219: local variable "playername" shadows a variable at a preceding level
C:\DOCUME~1\Ivan\Desktop\GTARP2\GTARP\GAMEMO~1\gta rp.pwn(36934) : warning 219: local variable "playername" shadows a variable at a preceding level
C:\DOCUME~1\Ivan\Desktop\GTARP2\GTARP\GAMEMO~1\gta rp.pwn(36951) : warning 219: local variable "string" shadows a variable at a preceding level

36911/36934 :
Quote:

if(strcmp("/plantbomb", cmd, true) == 0)
{
tmp = strtok(cmdtext, idx);
if (!Bombs[playerid]) return SendClientMessage(playerid, ORANGE," You do not have bombs.");
if(!strlen(tmp)) return SendClientMessage(playerid, ORANGE,"/activatebomb [veh/foot]");
else if (strcmp("foot", tmp, true) == 0)
{
if (GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) return SendClientMessage(playerid, COLOR_ORANGE, " YOu are not on foot");
new Float:X,Float:Y,Float:Z,Float:A;
new playername[24];
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid,A);
GetPlayerName(playerid, playername, 24);
explosive++;
Y += (1 * floatcos(-A, degrees));
X += (1 * floatsin(-A, degrees));
ApplyAnimation(playerid, "BOMBER","BOM_Plant_In",4.0,0,0,0,0,0);
ExplosiveObject[explosive] = CreateObject(1654, X, Y, Z-0.9, 0, 90, 0);
Bomber[playerid] = 1;
BombInfo[explosive][bombX] = X;
BombInfo[explosive][bombY] = Y;
BombInfo[explosive][bombZ] = Z;
strmid(BombInfo[explosive][bombPlanter], playername, 0, strlen(playername), 50);
printf("%d",explosive);
SendClientMessage(playerid,COLOR_ORANGE," You planted a bomb on the flour. Type /activatebomb to activate it.");
Bombs[playerid]--;
}
else if (strcmp("veh", tmp, true) == 0)
{
if (IsPlayerInAnyVehicle(playerid))
{
new vehicleid = GetPlayerVehicleID(playerid);
new playername[24];
GetPlayerName(playerid, playername, 24);
VehicleBombed[vehicleid] = 1;
Bomber[playerid] = 2;
explosive++;
strmid(BombInfo[explosive][bombPlanter], playername, 0, strlen(playername), 50);
SendClientMessage(playerid,ORANGE," You planted a bomb in a car. Type /activatebomb to activate it.");
Bombs[playerid]--;
}
else SendClientMessage(playerid, ORANGE, " You are not in any vehicle");
}
else SendClientMessage(playerid, ORANGE,"/plantbomb [veh/foot]");
return 1;
}

36951 :

Quote:

if(strcmp(cmdtext, "/bomber", true)==0)
{
new string[128];
for(new i = 0; i < MAX_BOMBS; i++)
{
if (PlayerToPoint(playerid,3,BombInfo[i][bombX],BombInfo[i][bombY],BombInfo[i][bombZ]))
{
printf("%d - %d",explosive,i);
format(string,sizeof(string),"Bomber: %s - Bomb #%d",BombInfo[i][bombPlanter],i);
SendClientMessage(playerid,COLOR_GREY,string);
}
}
return 1;
}

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#2

I don't wanna spam , but I realy need this
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#3

Remove these lines
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#4

Quote:
Originally Posted by Jefff
Remove these lines
THANKYOUUUUUUUUUUUUUUUUUUUUUUUU

You realy helped me !
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