13.04.2010, 14:18
in "OnGameModeInit" use this code:
Explication:
Loop's a variable (starts to 0, and end in 300 (avaible skins))
if looped variable is exist's skin.
Creates the AddPlayerClass..
Thanks to: AlexPoison
Code:
for(new i=0;i<300;i++) { if((i == 7)||(i >= 9 && i <= 41)||(i >= 43 && i <= 64)||(i >= 66 && i <= 73) ||(i >= 75 && i <= 85)||(i >= 87 && i <= 118)||(i >= 120 && i <= 148)||(i >= 150 && i <= 207) ||(i >= 209 && i <= 264)||(i >= 274 && i <= 288)||(i >= 290 && i <= 299)) { AddPlayerClass(i, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); } }
Code:
for(new i=0;i<300;i++)
Code:
if((i == 7)||(i >= 9 && i <= 41)||(i >= 43 && i <= 64)||(i >= 66 && i <= 73) ||(i >= 75 && i <= 85)||(i >= 87 && i <= 118)||(i >= 120 && i <= 148)||(i >= 150 && i <= 207) ||(i >= 209 && i <= 264)||(i >= 274 && i <= 288)||(i >= 290 && i <= 299))
Code:
AddPlayerClass(i, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
Thanks to: AlexPoison