Seem's I've Run Into a Problem.
#1

Hey,

I Made a Code for my official factions
[password protected]

and its a little bugged..
i got classes [SFPD and ARMY]
That are both password protected and work fine
but when i spawn as civilian, it says "incorrect password!"
Somehow i think its been merged..
Heres my code:



pawn Код:
public OnPlayerSpawn(playerid)
{
  if(gTeam[playerid] == TEAM_SFPD)
  {
    SetPlayerColor(playerid,COLOR_BLUE);
    SetPlayerInterior(playerid,0);
    SendClientMessage(playerid,COLOR_GREY,"You Are SFPD.");
    SendClientMessage(playerid,COLOR_GREY,"Your Job Is To Clean Up The City Of Any Crimes!");
    SendClientMessage(playerid,COLOR_GREY,"Arrest Criminals, Or Kill Them!");
    SendClientMessage(playerid,COLOR_GREY,"Do Not Randomly Kill Civilians.");
        SendClientMessage(playerid,COLOR_WHITE,"Use /pdhelp For More Information.");
        GameTextForPlayer(playerid, "~b~SFPD", 9000, 3);
        SetPlayerArmour(playerid, 100.00);
        SetPlayerHealth(playerid, 100.00);
        GivePlayerWeapon(playerid, 3, 0);
  }
    else if(gTeam[playerid] == TEAM_ARMY)
    {
      SetPlayerColor(playerid,COLOR_BRIGHTRED);
    SetPlayerInterior(playerid,0);
    SendClientMessage(playerid,COLOR_GREY,"You Are San Fierro Naval Army.");
    SendClientMessage(playerid,COLOR_GREY,"You Are Part Of An Elite Squad");
    SendClientMessage(playerid,COLOR_GREY,"Your Duty Is To Help The Police Department If They Are In Trouble!");
    SendClientMessage(playerid,COLOR_GREY,"You Must Protect Them At All Cost's!");
        SendClientMessage(playerid,COLOR_WHITE,"Use /arhelp For More Information.");
        GameTextForPlayer(playerid, "~g~ Army", 9000, 3);
        SetPlayerArmour(playerid, 100.00);
        SetPlayerHealth(playerid, 100.00);
    }
    else if(gTeam[playerid] == TEAM_CIVILIAN)
    {
      SetPlayerColor(playerid,0xC2A2DAAA);
    }

pawn Код:
public OnPlayerText(playerid, text[])
{
  if(IsRequestingSpawn[playerid] == 1)
{
  if(strcmp(text, "sfpolicedepartment", true)==0) // <<<< Change This Password!!
  {
    SendClientMessage(playerid,COLOR_GREEN,"Password Correct.");
    SpawnPlayer(playerid);
    IsRequestingSpawn[playerid] = 0;
    return 0;
  }
  else
  {
    SendClientMessage(playerid,COLOR_BRIGHTRED,"Incorrect Password!");
    return 0;
  }
}
  if(IsRequestingArmySpawn[playerid] == 1)
{
  if(strcmp(text, "army", true)==0) // <<<< Change This Password!!
  {
    SendClientMessage(playerid,COLOR_GREEN,"Password Correct.");
    SpawnPlayer(playerid);
    IsRequestingArmySpawn[playerid] = 0;
    return 0;
  }
  else
  {
    SendClientMessage(playerid,COLOR_BRIGHTRED,"Incorrect Password!");
    return 0;
  }
}
Thank You For Any help!
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#2

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