12.04.2010, 19:40
How would I make it so if like [Owner]Charlie spawns it will show it on everybody's screen (not textdraw) so like.
[Owner]Charlie Has Spawned!
[Owner]Charlie Has Spawned!
public OnPlayerSpawn(playerid)
{
new string[128];
format(string, sizeof(string), "%s Has been Spawned!", PlayerName[playerid]);
SendClientMessageToAll(0x33CCFFAA, string);
return 1;
}
new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); if(strcmp(name, "[Owner]Charlie") == 0) { SendClientMessage(playerid,COLOR_YELLOW,"[Owner]Charlie"); }
Originally Posted by Etch ❽ H
add this (tested) : (under OnPlayerSpawn)
Код:
new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); if(strcmp(name, "[Owner]Charlie") == 0) { SendClientMessage(playerid,COLOR_YELLOW,"[Owner]Charlie"); } |
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
if(strcmp(name, "[Owner]Charlie") == 0)
{
SendClientMessage(playerid,COLOR_YELLOW,"[Owner]Charlie Is Spawned");
}
Silox has been spawned
Monkey has been spawned
public OnPlayerSpawn(playerid)
{
new string[128];
format(string, sizeof(string), "%s Has been Spawned!", PlayerName[playerid]);
SendClientMessageToAll(0x33CCFFAA, string);
return 1;
}
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
if(strcmp(name, "[Owner]Charlie") == 0)
{
SendClientMessageToAll(COLOR_YELLOW,"[Owner]Charlie Has Spawned!");
return 1;
}