Interior weapon
#1

I want to make, when I'm in the bank, only in the BANK, I can't use my weapons. Something like that:
If I scroll to MP5 it scrolls back to the punch, I can't explain very good.
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#2

if (GetPlayerInterior(playerid, ID_OF_BANK_INTERRIOR))
SetPlayerWeapon(playerid, 0 or -1);
return 1;

or something like that and use it with timer for more effective
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#3

Quote:
Originally Posted by Thrarod
if (GetPlayerInterior(playerid, ID_OF_BANK_INTERRIOR))
SetPlayerWeapon(playerid, 0 or -1);
return 1;

or something like that and use it with timer for more effective
No, I want to make when he left the bank he can use the guns.
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#4

Put this line under ur OnGamodeInt
Код:
AllowInteriorWeapons()
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#5

Quote:
Originally Posted by ("GгNSTг")
Put this line under ur OnGamodeInt
Код:
AllowInteriorWeapons()
Yeah, but it doesen't allow weapons in any interior, I want to be disabled just in the bank interior.
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#6

I'm sorry but it would be disabled in all the interiors


i don't know anything else sorry
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#7

Anyone?
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#8

pawn Код:
public OnPlayerUpdate(playerid)
{
  if (GetPlayerInterior(playerid) == ID_OF_BANK_INTERIOR) GivePlayerWeapon(playerid, 0, 0);
  return 1;
}
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