07.04.2010, 20:54
Hi, like in the subject.. How can I do this?
I tried:
This worked for a part, only in a specified direction..
I don't get the san andreas world
Regards,
I tried:
Код:
new Float: vX, Float: vY, Float: vZ ; GetVehicleVelocity(GetPlayerVehicleID(playerid), vX, vY, vZ); if(vY < 0) // vehicle is driving backwards
I don't get the san andreas world
Regards,