[SOLVED] IfPlayerIsInRangeOfPoint - SendClientMessage? How? :(
#8

This makes no sense to me at all.
I have absolutely no idea of what to do to get this to work.

I've tried everything you have told me to do, but i am doing something wrong that i don't know of.

Can anyone, make a quick overview of, what i am going to do, to get this to work?

All i need is:
If a player is in range of point
then send a message to playerid.

It sounds so easy to me, but seems to be the hardest thing i've tried so far.
I just can't get it to work, and i've played around with more than 20 different combinations of the code now. :/
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