New Add on to LS near Airport
#1

Here is A little map of a new bit of LS. Its for RP servers, so you can add the house icons if you wish.








pawn Code:
CreateObject(3466, 1738.7426757813, -3065.1604003906, 2.5881237983704, 0, 0, 0);
CreateObject(3466, 1739.2952880859, -3091.7692871094, 2.5881237983704, 0, 0, 0);
CreateObject(3466, 1739.0225830078, -3117.8081054688, 2.5881237983704, 0, 0, 0);
CreateObject(2910, 1714.4055175781, -3048.0046386719, 0.24842190742493, 0, 0, 0);
CreateObject(2910, 1714.3958740234, -2880.689453125, 0.24842190742493, 0, 0, 0);
CreateObject(3307, 1733.8502197266, -3040.4084472656, 0.89892768859863, 0, 0, 180.63439941406);
CreateObject(2910, 1635.3658447266, -2976.0649414063, 0.24842190742493, 0, 0, 272.66064453125);
CreateObject(3315, 1742.8507080078, -3019.23828125, 0.9072470664978, 0, 0, 270.67565917969);
CreateObject(3443, 1736.1812744141, -2987.70703125, 3.4182014465332, 0, 0, 270.67565917969);
CreateObject(3443, 1735.9963378906, -2957.1083984375, 3.4182014465332, 0, 0, 270.67565917969);
CreateObject(3580, 1730.0604248047, -2936.5732421875, 4.9733819961548, 0, 0, 89.324493408203);
CreateObject(3309, 1737.0548095703, -2917.2800292969, 1.5231335163116, 0, 0, 180.63439941406);
CreateObject(6369, 1746.5306396484, -2853.048828125, 15.631332397461, 0, 0, 240.90087890625);
CreateObject(11497, 1698.9984130859, -2986.3679199219, 0.33435940742493, 0, 0, 0);
CreateObject(3315, 1696.7321777344, -2944.8491210938, 1.4866557121277, 0, 0, 1.9849853515625);
CreateObject(3463, 1721.4244384766, -3110.1137695313, 0.33435940742493, 0, 0, 0);
CreateObject(3463, 1721.6016845703, -3080.0791015625, 0.33435940742493, 0, 0, 0);
CreateObject(3463, 1721.7984619141, -3057.3154296875, 0.33435940742493, 0, 0, 0);
CreateObject(3463, 1722.1143798828, -3023.0017089844, 0.33435940742493, 0, 0, 0);
CreateObject(3463, 1721.1342773438, -2977.7121582031, 0.33435940742493, 0, 0, 0);
CreateObject(3463, 1721.1177978516, -2944.9619140625, 0.33435940742493, 0, 0, 0);
CreateObject(3463, 1721.43359375, -2905.1401367188, 0.33435940742493, 0, 0, 0);
CreateObject(3463, 1721.5275878906, -2863.701171875, 0.33435940742493, 0, 0, 0);
CreateObject(2910, 1714.3757324219, -2844.5751953125, 0.24842190742493, 0, 0, 0);
CreateObject(5013, 1715.2939453125, -2734.8046875, 4.9626889228821, 9.99755859375, 0, 0);
CreateObject(5013, 1696.2788085938, -2697.0034179688, 7.0199761390686, 9.99755859375, 0, 0);
CreateObject(2910, 1468.0819091797, -2963.263671875, 0.24842190742493, 0, 0, 258.76379394531);
CreateObject(2910, 1331.4239501953, -2887.0017089844, 0.24842190742493, 0, 0, 223.03125);
CreateObject(2910, 1276.2705078125, -2746.0476074219, 0.24842190742493, 0, 0, 179.35827636719);
CreateObject(3315, 1672.2348632813, -2945.9443359375, 1.4866557121277, 0, 0, 1.9830322265625);
CreateObject(3315, 1647.5477294922, -2946.7197265625, 1.4866557121277, 0, 0, 1.9830322265625);
CreateObject(3315, 1685.875, -2998.8674316406, 1.3384977579117, 0, 0, 89.322784423828);
CreateObject(910, 1728.9608154297, -2838.5217285156, 1.6192378997803, 0, 0, 0);
CreateObject(6284, 1696.9482421875, -2797.2058105469, 4.2898530960083, 0, 0, 91.309509277344);
CreateObject(6294, 1692.7731933594, -2836.4580078125, 6.0586838722229, 0, 0, 91.309509277344);
CreateObject(6138, 1590.1168212891, -2963.4150390625, 5.6402883529663, 0, 0, 272.66064453125);
CreateObject(6057, 1693.5982666016, -2876.6008300781, 4.2828178405762, 0, 0, 268.69067382813);
CreateObject(3640, 1701.3953857422, -2918.537109375, 4.7599010467529, 0, 0, 89.324493408203);
CreateObject(3172, 1704.5306396484, -2904.7915039063, 0.2150776386261, 0, 0, 178.6494140625);
CreateObject(3309, 1736.3454589844, -2892.5698242188, 1.5231335163116, 0, 0, 182.61669921875);
CreateObject(1283, 1715.3812255859, -2977.9470214844, 3.4111998081207, 0, 0, 0);
CreateObject(1283, 1715.744140625, -2962.4462890625, 3.4111998081207, 0, 0, 1.9849853515625);
CreateObject(1283, 1715.744140625, -2962.4462890625, 3.4111998081207, 0, 0, 1.9830322265625);
CreateObject(3315, 1685.4912109375, -3023.6708984375, 1.3384977579117, 0, 0, 89.31884765625);
CreateObject(3315, 1685.5637207031, -3048.4208984375, 1.3384977579117, 0, 0, 89.31884765625);
CreateObject(3315, 1685.6359863281, -3073.1708984375, 1.3384977579117, 0, 0, 89.31884765625);
CreateObject(3486, 1711.0202636719, -3150.4086914063, 7.351381778717, 0, 0, 179.36633300781);
CreateObject(3464, 1689.7174072266, -3104.8249511719, 2.6312344074249, 0, 0, 179.36633300781);
If you use this in your server you MUST contact me via PM or Comment, so i can see your unisg it.
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#2

nice work i give it a 9/10
Reply
#3

Thanks
Reply
#4

Very nice !! good job man, keep it up
Reply
#5

The roads are jus wrong...

But good job overall. try making it bigger, how about that?
Reply
#6

Quote:
Originally Posted by PlayON
The roads are jus wrong...

But good job overall. try making it bigger, how about that?
Okay, Im still working on it, Thanks
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