I have a eror, but what is the problem?
#1

code pawno:
Код:
#include <a_samp>
#include <a_objects>
#include <a_players>

new obj;


#define COLOR_GREEN 0x00ff00ff
#define COLOR_SKYBLUE 0x00ffffff

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print("Alien VS Army");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
KillTimer(timer);
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print("Alien VS Army");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	ShowPlayerMarkers(0);
	SetGameModeText("Alien VS Army");
	AddPlayerClass(287,207.0440,1861.4463,13.1406,276.6285,31,900,24,500,44,1); // army
	AddPlayerClass(287,207.0440,1861.4463,13.1406,276.6285,31,900,24,500,44,1); // army
	AddPlayerClass(154,268.4411,1883.5461,-30.0938,8.7495,4,1,7,1,0,0); // Alien
	
  //Objecten
  CreateObject(3037, 215.16996765137, 1874.9272460938, 14.345463752747, 0, 0, 90);
	CreateObject(2945, 241.7296295166, 1859.8583984375, 18.261299133301, 0, 0, 120);
	CreateObject(2780, 244.78253173828, 1861.9738769531, 16.920267105103, 0, 0, 0);
	CreateObject(3574, 267.32281494141, 1877.3876953125, 19.339748382568, 0, 0, 0);
	CreateObject(3574, 263.93222045898, 1885.4995117188, 19.332317352295, 0, 0, 0);
	CreateObject(3037, 248.44972229004, 1842.0743408203, 9.956316947937, 0, 0, 90);
	CreateObject(3037, 275.01663208008, 1814.2829589844, 2.206316947937, 0, 0, 0);
	CreateObject(3037, 280.697265625, 1821.9384765625, 11.356284141541, 0, 0, 0);
	CreateObject(3037, 296.32525634766, 1842.4908447266, 8.9373207092285, 0, 0, 90);
	CreateObject(3037, 298.09140014648, 1843.5103759766, 8.9325799942017, 0, 0, 90);
	CreateObject(7943, 290.68865966797, 1870.6130371094, 12.546611785889, 0, 0, 0);
	
	//lichten
	CreateObject(3526, 237.1427154541, 1873.4410400391, 10.529355049133, 0, 0, 0);
	CreateObject(3526, 237.04219055176, 1871.234375, 10.529355049133, 0, 0, 0);
	CreateObject(3526, 232.82929992676, 1873.462890625, 10.529355049133, 0, 0, 0);
	CreateObject(3526, 232.76043701172, 1871.2619628906, 10.529355049133, 0, 0, 0);
	CreateObject(3526, 273.62991333008, 1819.0736083984, 0.076230391860008, 0, 0, 0);
	CreateObject(3526, 273.90548706055, 1813.9176025391, 0.076230391860008, 0, 0, 0);
	CreateObject(3526, 257.83465576172, 1813.8531494141, 0.076230391860008, 0, 0, 0);
	CreateObject(3526, 257.62460327148, 1819.0411376953, 0.076230391860008, 0, 0, 0);
	CreateObject(3526, 292.83026123047, 1822.4681396484, 6.8523621559143, 0, 0, 270);
	CreateObject(3526, 287.02871704102, 1822.4183349609, 6.7949805259705, 0, 0, 270);
	CreateObject(3526, 281.88751220703, 1822.4906005859, 6.8523621559143, 0, 0, 270);
	CreateObject(3526, 299.91586303711, 1835.5557861328, 6.8024497032166, 0, 0, 0);
	CreateObject(3526, 299.8610534668, 1830.2518310547, 6.7949805259705, 0, 0, 0);
	CreateObject(3526, 295.70474243164, 1835.447265625, 6.8024497032166, 0, 0, 180);
	CreateObject(3526, 295.5358581543, 1830.5113525391, 6.7949805259705, 0, 0, 179.99450683594);
	CreateObject(3526, 279.43569946289, 1835.6457519531, 6.7949805259705, 0, 0, 0);
	CreateObject(3526, 275.66598510742, 1835.3592529297, 6.7949805259705, 0, 0, 180);
	CreateObject(3526, 279.39431762695, 1831.2705078125, 6.7949805259705, 0, 0, 0);
	CreateObject(3526, 275.4821472168, 1830.7924804688, 6.7949805259705, 0, 0, 179.99450683594);
	CreateObject(3526, 289.36602783203, 1841.6154785156, 6.7949805259705, 0, 0, 90);
	CreateObject(3526, 282.39212036133, 1841.6090087891, 6.7949805259705, 0, 0, 90);
	CreateObject(3526, 282.3717956543, 1837.7486572266, 6.7949805259705, 0, 0, 270);
	CreateObject(3526, 289.51742553711, 1837.7686767578, 6.7949805259705, 0, 0, 270);

	obj = CreateObject(10558, 226.70172119141, 1872.1823730469, 14.74577999115, 0, 0, 0);
	obj = CreateObject(2957, 283.33334350586, 1869.419921875, 9.3775978088379, 0, 0, 90);
	obj = CreateObject(2957, 275.74801635742, 1864.1689453125, 9.3775978088379, 0, 0, 0);
	obj = CreateObject(2957, 268.23663330078, 1863.8341064453, 9.3775978088379, 0, 0, 0);
	obj = CreateObject(10558, 256.21795654297, 1836.9090576172, 5.7369527816772, 0, 0, 0);
	obj = CreateObject(1649, 268.26989746094, 1873.416015625, 12.176422119141, 0, 0, 0);
 	return 1;
}


public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	switch (classid) {

		case 0,112,111:

		  {

				GameTextForPlayer(playerid, "Army", 1000, 6);

			}

	  case 2,3:

	    {

				GameTextForPlayer(playerid, "Alien", 1000, 6);

			}
			
				case 4,5,6:

		  {

		  	GameTextForPlayer(playerid, "Army Doctor", 1000, 6);

			}

	}

	SetPlayerPos(playerid, 279.2072,1863.0006,8.7578);
 	SetPlayerFacingAngle(playerid,175.1676);
 	SetPlayerCameraPos(playerid, 275.4064,1862.8763,8.7578);
  	SetPlayerCameraLookAt(playerid, 275.4064,1862.8763,8.7578);
  	LimitGlobalChatRadius(20.0);
  	ShowNameTags(0);
	return 1;
}

public OnPlayerConnect(playerid)
{
	SendClientMessage(playerid,COLOR_GREEN,"Welcome To: Alien VS Army, The aliens have escaped trying to kill them before they kill your!");
	new name[256];
	new string[256];
	GetPlayerName(playerid, name, sizeof(name));
	format(string, sizeof(string), "%s Joined The Server", name);
	SendClientMessageToAll(COLOR_SKYBLUE, string);
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	SetPlayerHealth(154,10000);
	GivePlayerWeapon(287,44,1);
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
  	if(strcmp(cmdtext, "/open", true) == 0)
  	{
    new string[50];
    new movetime = MoveObject(obj, 226.70172119141, 1872.1501464844, 18.659656524658, 0.20);
    new movetime = MoveObject(obj, 283.47189331055, 1869.8218994141, 13.683159828186, 0.20);
    new movetime = MoveObject(obj, 275.39022827148, 1864.2456054688, 12.096057891846, 0.20);
    new movetime = MoveObject(obj, 268.03076171875, 1863.9107666016, 10.397568702698, 0.20);
    new movetime = MoveObject(obj, 255.91418457031, 1834.4117431641, 8.4330930709839, 0.20);
    new movetime = MoveObject(obj, 268.26989746094, 1873.416015625, 12.176422119141, 0.20);
    format(string, sizeof(string), "Object will finish moving in %d milliseconds", movetime);
    SendClientMessageToAll (0xDEEE20FF, " ALERT: The gates are open all aliens can now escape, kill them for their kill your! ");
    return 1;
  	}
		{
  	if(strcmp(cmdtext, "/close", true) == 0)
  	{
    MoveObject(obj, 226.70172119141, 1872.1823730469, 14.74577999115, 0.20);
    	MoveObject(obj, 283.33334350586, 1869.419921875, 9.3775978088379, 0.20);
  	 	MoveObject(obj, 226.74801635742, 1864.1689453125, 9.3775978088379, 0.20);
 	 	MoveObject(obj, 268.23663330078, 1863.8341064453, 9.3775978088379, 0.20);
 		MoveObject(obj, 256.21795654297, 1836.9090576172, 5.7369527816772, 0.20);
  	  MoveObject(obj, 268.26989746094, 1873.416015625, 12.176422119141, 0.20);
    SendClientMessageToAll (0xDEEE20FF, " ALERT: The gates will close, go right back to the basics that you immediately stuck! ");
    return 1;
  	 	}

		}
  	return 0;
}

public OnObjectMoved(objectid)
{
  printf("Object %d was moved!",10558);
  return 1;
}
what is the problem
eror:
Код:
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(187) : error 021: symbol already defined: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(188) : error 021: symbol already defined: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(189) : error 021: symbol already defined: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(190) : error 021: symbol already defined: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(191) : error 021: symbol already defined: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(190) : warning 204: symbol is assigned a value that is never used: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(189) : warning 204: symbol is assigned a value that is never used: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(188) : warning 204: symbol is assigned a value that is never used: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(187) : warning 204: symbol is assigned a value that is never used: "movetime"
C:\DOCUME~1\Londen\BUREAU~1\NIEUWE~1\NEW(2)~1.PWN(186) : warning 204: symbol is assigned a value that is never used: "movetime"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


5 Errors.
Reply
#2

pawn Код:
#include <a_samp>
#include <a_objects>
#include <a_players>

new obj;


#define COLOR_GREEN 0x00ff00ff
#define COLOR_SKYBLUE 0x00ffffff

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print("Alien VS Army");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
KillTimer(timer);
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print("Alien VS Army");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    ShowPlayerMarkers(0);
    SetGameModeText("Alien VS Army");
    AddPlayerClass(287,207.0440,1861.4463,13.1406,276.6285,31,900,24,500,44,1); // army
    AddPlayerClass(287,207.0440,1861.4463,13.1406,276.6285,31,900,24,500,44,1); // army
    AddPlayerClass(154,268.4411,1883.5461,-30.0938,8.7495,4,1,7,1,0,0); // Alien

  //Objecten
  CreateObject(3037, 215.16996765137, 1874.9272460938, 14.345463752747, 0, 0, 90);
    CreateObject(2945, 241.7296295166, 1859.8583984375, 18.261299133301, 0, 0, 120);
    CreateObject(2780, 244.78253173828, 1861.9738769531, 16.920267105103, 0, 0, 0);
    CreateObject(3574, 267.32281494141, 1877.3876953125, 19.339748382568, 0, 0, 0);
    CreateObject(3574, 263.93222045898, 1885.4995117188, 19.332317352295, 0, 0, 0);
    CreateObject(3037, 248.44972229004, 1842.0743408203, 9.956316947937, 0, 0, 90);
    CreateObject(3037, 275.01663208008, 1814.2829589844, 2.206316947937, 0, 0, 0);
    CreateObject(3037, 280.697265625, 1821.9384765625, 11.356284141541, 0, 0, 0);
    CreateObject(3037, 296.32525634766, 1842.4908447266, 8.9373207092285, 0, 0, 90);
    CreateObject(3037, 298.09140014648, 1843.5103759766, 8.9325799942017, 0, 0, 90);
    CreateObject(7943, 290.68865966797, 1870.6130371094, 12.546611785889, 0, 0, 0);

    //lichten
    CreateObject(3526, 237.1427154541, 1873.4410400391, 10.529355049133, 0, 0, 0);
    CreateObject(3526, 237.04219055176, 1871.234375, 10.529355049133, 0, 0, 0);
    CreateObject(3526, 232.82929992676, 1873.462890625, 10.529355049133, 0, 0, 0);
    CreateObject(3526, 232.76043701172, 1871.2619628906, 10.529355049133, 0, 0, 0);
    CreateObject(3526, 273.62991333008, 1819.0736083984, 0.076230391860008, 0, 0, 0);
    CreateObject(3526, 273.90548706055, 1813.9176025391, 0.076230391860008, 0, 0, 0);
    CreateObject(3526, 257.83465576172, 1813.8531494141, 0.076230391860008, 0, 0, 0);
    CreateObject(3526, 257.62460327148, 1819.0411376953, 0.076230391860008, 0, 0, 0);
    CreateObject(3526, 292.83026123047, 1822.4681396484, 6.8523621559143, 0, 0, 270);
    CreateObject(3526, 287.02871704102, 1822.4183349609, 6.7949805259705, 0, 0, 270);
    CreateObject(3526, 281.88751220703, 1822.4906005859, 6.8523621559143, 0, 0, 270);
    CreateObject(3526, 299.91586303711, 1835.5557861328, 6.8024497032166, 0, 0, 0);
    CreateObject(3526, 299.8610534668, 1830.2518310547, 6.7949805259705, 0, 0, 0);
    CreateObject(3526, 295.70474243164, 1835.447265625, 6.8024497032166, 0, 0, 180);
    CreateObject(3526, 295.5358581543, 1830.5113525391, 6.7949805259705, 0, 0, 179.99450683594);
    CreateObject(3526, 279.43569946289, 1835.6457519531, 6.7949805259705, 0, 0, 0);
    CreateObject(3526, 275.66598510742, 1835.3592529297, 6.7949805259705, 0, 0, 180);
    CreateObject(3526, 279.39431762695, 1831.2705078125, 6.7949805259705, 0, 0, 0);
    CreateObject(3526, 275.4821472168, 1830.7924804688, 6.7949805259705, 0, 0, 179.99450683594);
    CreateObject(3526, 289.36602783203, 1841.6154785156, 6.7949805259705, 0, 0, 90);
    CreateObject(3526, 282.39212036133, 1841.6090087891, 6.7949805259705, 0, 0, 90);
    CreateObject(3526, 282.3717956543, 1837.7486572266, 6.7949805259705, 0, 0, 270);
    CreateObject(3526, 289.51742553711, 1837.7686767578, 6.7949805259705, 0, 0, 270);

    obj = CreateObject(10558, 226.70172119141, 1872.1823730469, 14.74577999115, 0, 0, 0);
    obj = CreateObject(2957, 283.33334350586, 1869.419921875, 9.3775978088379, 0, 0, 90);
    obj = CreateObject(2957, 275.74801635742, 1864.1689453125, 9.3775978088379, 0, 0, 0);
    obj = CreateObject(2957, 268.23663330078, 1863.8341064453, 9.3775978088379, 0, 0, 0);
    obj = CreateObject(10558, 256.21795654297, 1836.9090576172, 5.7369527816772, 0, 0, 0);
    obj = CreateObject(1649, 268.26989746094, 1873.416015625, 12.176422119141, 0, 0, 0);
    return 1;
}


public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    switch (classid) {

        case 0,112,111:

          {

                GameTextForPlayer(playerid, "Army", 1000, 6);

            }

      case 2,3:

        {

                GameTextForPlayer(playerid, "Alien", 1000, 6);

            }

                case 4,5,6:

          {

            GameTextForPlayer(playerid, "Army Doctor", 1000, 6);

            }

    }

    SetPlayerPos(playerid, 279.2072,1863.0006,8.7578);
    SetPlayerFacingAngle(playerid,175.1676);
    SetPlayerCameraPos(playerid, 275.4064,1862.8763,8.7578);
    SetPlayerCameraLookAt(playerid, 275.4064,1862.8763,8.7578);
    LimitGlobalChatRadius(20.0);
    ShowNameTags(0);
    return 1;
}

public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid,COLOR_GREEN,"Welcome To: Alien VS Army, The aliens have escaped trying to kill them before they kill your!");
    new name[256];
    new string[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "%s Joined The Server", name);
    SendClientMessageToAll(COLOR_SKYBLUE, string);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerHealth(154,10000);
    GivePlayerWeapon(287,44,1);
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/open", true) == 0)
    {
    new string[50];
    new movetime;
    movetime = MoveObject(obj, 226.70172119141, 1872.1501464844, 18.659656524658, 0.20);
    movetime = MoveObject(obj, 283.47189331055, 1869.8218994141, 13.683159828186, 0.20);
    movetime = MoveObject(obj, 275.39022827148, 1864.2456054688, 12.096057891846, 0.20);
    movetime = MoveObject(obj, 268.03076171875, 1863.9107666016, 10.397568702698, 0.20);
    movetime = MoveObject(obj, 255.91418457031, 1834.4117431641, 8.4330930709839, 0.20);
    movetime = MoveObject(obj, 268.26989746094, 1873.416015625, 12.176422119141, 0.20);
    format(string, sizeof(string), "Object will finish moving in %d milliseconds", movetime);
    SendClientMessageToAll (0xDEEE20FF, " ALERT: The gates are open all aliens can now escape, kill them for their kill your! ");
    return 1;
    }
        {
    if(strcmp(cmdtext, "/close", true) == 0)
    {
    MoveObject(obj, 226.70172119141, 1872.1823730469, 14.74577999115, 0.20);
        MoveObject(obj, 283.33334350586, 1869.419921875, 9.3775978088379, 0.20);
        MoveObject(obj, 226.74801635742, 1864.1689453125, 9.3775978088379, 0.20);
        MoveObject(obj, 268.23663330078, 1863.8341064453, 9.3775978088379, 0.20);
        MoveObject(obj, 256.21795654297, 1836.9090576172, 5.7369527816772, 0.20);
      MoveObject(obj, 268.26989746094, 1873.416015625, 12.176422119141, 0.20);
    SendClientMessageToAll (0xDEEE20FF, " ALERT: The gates will close, go right back to the basics that you immediately stuck! ");
    return 1;
        }

        }
    return 0;
}

public OnObjectMoved(objectid)
{
  printf("Object %d was moved!",10558);
  return 1;
}
Try that
Reply
#3

Quote:
Originally Posted by ((Lorenc))
pawn Код:
#include <a_samp>
#include <a_objects>
#include <a_players>

new obj;


#define COLOR_GREEN 0x00ff00ff
#define COLOR_SKYBLUE 0x00ffffff

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print("Alien VS Army");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
KillTimer(timer);
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print("Alien VS Army");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    ShowPlayerMarkers(0);
    SetGameModeText("Alien VS Army");
    AddPlayerClass(287,207.0440,1861.4463,13.1406,276.6285,31,900,24,500,44,1); // army
    AddPlayerClass(287,207.0440,1861.4463,13.1406,276.6285,31,900,24,500,44,1); // army
    AddPlayerClass(154,268.4411,1883.5461,-30.0938,8.7495,4,1,7,1,0,0); // Alien

  //Objecten
  CreateObject(3037, 215.16996765137, 1874.9272460938, 14.345463752747, 0, 0, 90);
    CreateObject(2945, 241.7296295166, 1859.8583984375, 18.261299133301, 0, 0, 120);
    CreateObject(2780, 244.78253173828, 1861.9738769531, 16.920267105103, 0, 0, 0);
    CreateObject(3574, 267.32281494141, 1877.3876953125, 19.339748382568, 0, 0, 0);
    CreateObject(3574, 263.93222045898, 1885.4995117188, 19.332317352295, 0, 0, 0);
    CreateObject(3037, 248.44972229004, 1842.0743408203, 9.956316947937, 0, 0, 90);
    CreateObject(3037, 275.01663208008, 1814.2829589844, 2.206316947937, 0, 0, 0);
    CreateObject(3037, 280.697265625, 1821.9384765625, 11.356284141541, 0, 0, 0);
    CreateObject(3037, 296.32525634766, 1842.4908447266, 8.9373207092285, 0, 0, 90);
    CreateObject(3037, 298.09140014648, 1843.5103759766, 8.9325799942017, 0, 0, 90);
    CreateObject(7943, 290.68865966797, 1870.6130371094, 12.546611785889, 0, 0, 0);

    //lichten
    CreateObject(3526, 237.1427154541, 1873.4410400391, 10.529355049133, 0, 0, 0);
    CreateObject(3526, 237.04219055176, 1871.234375, 10.529355049133, 0, 0, 0);
    CreateObject(3526, 232.82929992676, 1873.462890625, 10.529355049133, 0, 0, 0);
    CreateObject(3526, 232.76043701172, 1871.2619628906, 10.529355049133, 0, 0, 0);
    CreateObject(3526, 273.62991333008, 1819.0736083984, 0.076230391860008, 0, 0, 0);
    CreateObject(3526, 273.90548706055, 1813.9176025391, 0.076230391860008, 0, 0, 0);
    CreateObject(3526, 257.83465576172, 1813.8531494141, 0.076230391860008, 0, 0, 0);
    CreateObject(3526, 257.62460327148, 1819.0411376953, 0.076230391860008, 0, 0, 0);
    CreateObject(3526, 292.83026123047, 1822.4681396484, 6.8523621559143, 0, 0, 270);
    CreateObject(3526, 287.02871704102, 1822.4183349609, 6.7949805259705, 0, 0, 270);
    CreateObject(3526, 281.88751220703, 1822.4906005859, 6.8523621559143, 0, 0, 270);
    CreateObject(3526, 299.91586303711, 1835.5557861328, 6.8024497032166, 0, 0, 0);
    CreateObject(3526, 299.8610534668, 1830.2518310547, 6.7949805259705, 0, 0, 0);
    CreateObject(3526, 295.70474243164, 1835.447265625, 6.8024497032166, 0, 0, 180);
    CreateObject(3526, 295.5358581543, 1830.5113525391, 6.7949805259705, 0, 0, 179.99450683594);
    CreateObject(3526, 279.43569946289, 1835.6457519531, 6.7949805259705, 0, 0, 0);
    CreateObject(3526, 275.66598510742, 1835.3592529297, 6.7949805259705, 0, 0, 180);
    CreateObject(3526, 279.39431762695, 1831.2705078125, 6.7949805259705, 0, 0, 0);
    CreateObject(3526, 275.4821472168, 1830.7924804688, 6.7949805259705, 0, 0, 179.99450683594);
    CreateObject(3526, 289.36602783203, 1841.6154785156, 6.7949805259705, 0, 0, 90);
    CreateObject(3526, 282.39212036133, 1841.6090087891, 6.7949805259705, 0, 0, 90);
    CreateObject(3526, 282.3717956543, 1837.7486572266, 6.7949805259705, 0, 0, 270);
    CreateObject(3526, 289.51742553711, 1837.7686767578, 6.7949805259705, 0, 0, 270);

    obj = CreateObject(10558, 226.70172119141, 1872.1823730469, 14.74577999115, 0, 0, 0);
    obj = CreateObject(2957, 283.33334350586, 1869.419921875, 9.3775978088379, 0, 0, 90);
    obj = CreateObject(2957, 275.74801635742, 1864.1689453125, 9.3775978088379, 0, 0, 0);
    obj = CreateObject(2957, 268.23663330078, 1863.8341064453, 9.3775978088379, 0, 0, 0);
    obj = CreateObject(10558, 256.21795654297, 1836.9090576172, 5.7369527816772, 0, 0, 0);
    obj = CreateObject(1649, 268.26989746094, 1873.416015625, 12.176422119141, 0, 0, 0);
    return 1;
}


public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    switch (classid) {

        case 0,112,111:

          {

                GameTextForPlayer(playerid, "Army", 1000, 6);

            }

      case 2,3:

        {

                GameTextForPlayer(playerid, "Alien", 1000, 6);

            }

                case 4,5,6:

          {

            GameTextForPlayer(playerid, "Army Doctor", 1000, 6);

            }

    }

    SetPlayerPos(playerid, 279.2072,1863.0006,8.7578);
    SetPlayerFacingAngle(playerid,175.1676);
    SetPlayerCameraPos(playerid, 275.4064,1862.8763,8.7578);
    SetPlayerCameraLookAt(playerid, 275.4064,1862.8763,8.7578);
    LimitGlobalChatRadius(20.0);
    ShowNameTags(0);
    return 1;
}

public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid,COLOR_GREEN,"Welcome To: Alien VS Army, The aliens have escaped trying to kill them before they kill your!");
    new name[256];
    new string[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "%s Joined The Server", name);
    SendClientMessageToAll(COLOR_SKYBLUE, string);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerHealth(154,10000);
    GivePlayerWeapon(287,44,1);
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/open", true) == 0)
    {
    new string[50];
    new movetime;
    movetime = MoveObject(obj, 226.70172119141, 1872.1501464844, 18.659656524658, 0.20);
    movetime = MoveObject(obj, 283.47189331055, 1869.8218994141, 13.683159828186, 0.20);
    movetime = MoveObject(obj, 275.39022827148, 1864.2456054688, 12.096057891846, 0.20);
    movetime = MoveObject(obj, 268.03076171875, 1863.9107666016, 10.397568702698, 0.20);
    movetime = MoveObject(obj, 255.91418457031, 1834.4117431641, 8.4330930709839, 0.20);
    movetime = MoveObject(obj, 268.26989746094, 1873.416015625, 12.176422119141, 0.20);
    format(string, sizeof(string), "Object will finish moving in %d milliseconds", movetime);
    SendClientMessageToAll (0xDEEE20FF, " ALERT: The gates are open all aliens can now escape, kill them for their kill your! ");
    return 1;
    }
        {
    if(strcmp(cmdtext, "/close", true) == 0)
    {
    MoveObject(obj, 226.70172119141, 1872.1823730469, 14.74577999115, 0.20);
        MoveObject(obj, 283.33334350586, 1869.419921875, 9.3775978088379, 0.20);
        MoveObject(obj, 226.74801635742, 1864.1689453125, 9.3775978088379, 0.20);
        MoveObject(obj, 268.23663330078, 1863.8341064453, 9.3775978088379, 0.20);
        MoveObject(obj, 256.21795654297, 1836.9090576172, 5.7369527816772, 0.20);
      MoveObject(obj, 268.26989746094, 1873.416015625, 12.176422119141, 0.20);
    SendClientMessageToAll (0xDEEE20FF, " ALERT: The gates will close, go right back to the basics that you immediately stuck! ");
    return 1;
        }

        }
    return 0;
}

public OnObjectMoved(objectid)
{
  printf("Object %d was moved!",10558);
  return 1;
}
Try that
This is not good, the gates will not open
Reply
#4

the gates won't open because ur coordinates are wrong , dude plz Check Here , cause every problem u get , u just post here...... :S
Reply
#5

Quote:
Originally Posted by [AC
Etch ]
the gates won't open because ur coordinates are wrong , dude plz Check Here , cause every problem u get , u just post here...... :S
can not you here in my code to show how it should?
Reply


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