a Little help please
#1

nevermind i figured it out
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#2

Код:
         if(PlayerInfo[playerid][pLockerSlot] != 0 )
		     {
		      SendClientMessage(playerid, COLOR_GREY, "That slot is allready in use!");
		      return 1;
		     }
it stops right there if slot 1 is taken it doesn't even check slot 2
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#3

ok well so how do i fix it? cuz i allready knew it returned there how do i exactly make it work
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