08.08.2010, 03:53
Everytime I get spawned, it spawns in the sky, also getting inside the studio/hospital/prison is fucked up, there is the spawn codes:
Quote:
if (PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)//Medic spawn { hostimer[playerid] = SetTimerEx("EnterHospital",3000,0,"i",playerid); TogglePlayerControllable(playerid,0); SetPlayerPos(playerid,1482.6300,-2637.1663,290.6512); SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid, 2.2504); SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, 1180.2388,-1331.6196,1006.402; SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid, 0); PlayerInfo[playerid][pInt] = 6; return 1; } |
Quote:
if (PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) //News spawn { TogglePlayerControllable(playerid, 0); hostimer[playerid] = SetTimerEx("EnterHospital",3000,0,"i",playerid); SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid,3); SetPlayerPos(playerid, 355.7899,204.0173,1008.382; SetPlayerFacingAngle(playerid, 13.9345); PlayerInfo[playerid][pInt] = 3; AC_GivePlayerWeapon(playerid, 43, 20); return 1; } |
Quote:
if (IsAPrisonGuard(playerid))//LSP spawn { hostimer[playerid] = SetTimerEx("EnterHospital",3000,0,"i",playerid); TogglePlayerControllable(playerid,0); SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid, 2); SetPlayerPos(playerid, 1113.2122,1526.7195,5.8393); SetPlayerFacingAngle(playerid, 176.9196); PlayerInfo[playerid][pInt] = 2; return 1; } |