01.04.2010, 12:21
How make a team death match where players can't kill their team players?
#define Team1 0
#define Team2 1
//OnPlayerSpawn
if(gTeam[playerid] == Team1)
{
SetPlayerTeam(playerid,Team1);
}
else if(gTeam[playerid] == Team2)
{
SetPlayerTeam(playerid,Team2);
}