01.04.2010, 12:21
How make a team death match where players can't kill their team players?
#define Team1 0 #define Team2 1 //OnPlayerSpawn if(gTeam[playerid] == Team1) { SetPlayerTeam(playerid,Team1); } else if(gTeam[playerid] == Team2) { SetPlayerTeam(playerid,Team2); }