25.03.2010, 23:35
Muitos nгo tem o sistema que altera o tipo de Luta entгo resolvi postar aqui... ![Cheesy](images/smilies/biggrin.png)
![Cheesy](images/smilies/biggrin.png)
Code:
//=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- Includes by Luan -----============// #include <a_samp> //=============----- News by Luan -----============// new Menu:sistemadeluta; //=============----- Importantes by Luan -----============// public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Estilo de LUTA! by Luan"); print("--------------------------------------\n"); sistemadeluta = CreateMenu("Sistema de Luta", 1, 50.0, 180.0, 200.0, 200.0); AddMenuItem(sistemadeluta, 0, "Luta ~~> Boxe"); AddMenuItem(sistemadeluta, 0, "Luta ~~> Kongfu"); AddMenuItem(sistemadeluta, 0, "Luta ~~> Briga de Rua"); AddMenuItem(sistemadeluta, 0, "Luta ~~> Agarra e Chute"); AddMenuItem(sistemadeluta, 0, "Luta ~~> Normal"); AddMenuItem(sistemadeluta, 0, "Sair / Fechar"); return 1; } //=============----- Comando by Luan -----============// public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mudarluta", cmdtext, true, 10) == 0) { ShowMenuForPlayer(sistemadeluta, playerid); TogglePlayerControllable(playerid,0); return 1; } return 0; } //=============----- Funзхes do Menu by Luan -----============// public OnPlayerSelectedMenuRow(playerid, row) { new Menu:current; current = GetPlayerMenu(playerid); if(current == sistemadeluta) { switch(row) { case 0:{ SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING); } case 1:{ SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU); } case 2:{ SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD); } case 3:{ SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK); } case 4:{ SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW); } case 5:{ SendClientMessage(playerid, 0x00ff00ff, " Vocк fechou o Menu de SISTEMA DE LUTA "); } } } return 1; } //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============// //=============----- SISTEMA DE LUTA BY LUAN -----============//