[HELP] My Object Streamer is deleting other objects to add New ones!!---CLOSED--
#1

Everytime i add new objects in my server it deletes other objects :/
And i have defined it to:
Code:
#define MaxObjects 5050
And no.
I don't have that many objects.

Does it really have a limit or i shouldn't have defined it 5050?
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#2

#define MaxObjects [exact object NUMBER you have]

example: #define MaxObjects 1000 (if i have 1000 objects)

If it doesent work i dont know otherwise send me the script
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#3

I guess im gonna have to count them after all.
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#4

Quote:
Originally Posted by Epic Shower
I guess im gonna have to count them after all.
No you don't
The streamer is maybe bugged. Or you using this wrong.
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#5

I have counted them, changed the limit, changed to MidoStream and still it freaking deletes other objects !!!
Any more hints?
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#6

How many objects do you have?

And next time you want to count, just put them in an empty pwn file and look how many lines it is.
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#7

Quote:
Originally Posted by LowCo.
How many objects do you have?

And next time you want to count, just put them in an empty pwn file and look how many lines it is.
I have 403 Streamed objects and the ObjectStreamer (MidoStream) is defined to
Code:
#define MaxObjects 1000
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#8

Change it to this then:
#define MaxObjects 403
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#9

Quote:
Originally Posted by LowCo.
Change it to this then:
#define MaxObjects 403
I've done that doesn't work.
Some objects still won't show.

Wait a minute...
When i have a object streamer, do i to make all the objects i have streamed?
I have 188 CreateObjects.
And 412 StreamedObjects.
Do i have to convert the 188 create objects to streamed?
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#10

bump.
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