Nah, that's not what i meant.
Maybe i can give you a better example.
Okay you know how, on most Roleplay servers theres a tutorial in the beginning, after the user has logged in etc, well I'm trying to do that, so that automatically onplayerconnect it will start the tutorial, the user will be frozen and the Sendclientmessage will appear one after another, In a row order by message.
So for example:
Code:
SendClientMessage(playerid, color, "=========Tutorial=========);
//a delay of 5 seconds, before the next message appears.
SendClientMessage(playerid, color, "=========HACKING=========);
SendClientMessage(playerid, color, "Obviously there is no hacking allowed here, and if you are caught you will be banned permanently no warnings.);
SendClientMessage(playerid, color, "Client modification such as vehicle mods, weapon mods, etc, is technically the same as hacking, so no client modifications, the same rules apply as the above rule.);
//a delay of 5 seconds, before the next message appears.
SendClientMessage(playerid, color, "=========DEATH MATCHING=========);
SendClientMessage(playerid, color, "This is a roleplay server, although we do allow death matches, but only at a certain time during the day, and at a specific place, in the los santos city. if you are caught dming else where, you will be banned after 3 warnings.);
Basically that's what i want done.. i hope that's a good enough explanation,