Help with Scripts (2 problems)
#1

Currently we have a SAMP script that for the most part works. It is a freeroam/dm script will little extra feature. We are running into two problems however.The server spawns all cars when the server intially starts. After this, not even admins can spawn cars. Whenever a player gets into a car, drives it away, leaves it on a random street, the car will not respawn. It only respawns if the car explodes and dies.We need a scripting solution that will code in that whenever a player leaves a car, it will automatically respawn after 5 minutes of not being occupied.The second problem that we are experiencing is a very basic one that has probably been solved hundreds of times before. It is that any building entrance has both the yellow arrow to go inside it and the "Business" label and floating home under it.We need a scripting solution that eliminates all the 'business labels'Thank you for your time! Hope we can get some solutions going! (Code Below)

Код:
#include <a_samp>

#include <core>

#include <float>

#include "../include/gl_common.inc"

#include "../include/gl_spawns.inc"	

//add vehicles
	AddStaticVehicle(425,2735.7693,-2395.2769,13.6328,91.3478,0,0); //Hunter MILITARY
	AddStaticVehicle(432, 2785.1946,-2436.8831,13.6343,90.3143,0,0); //Tank MILTARY
	//AddStaticVehicle(432,2786.0256,-2475.0281,13.6419,91.3010,0,0); //Tank MILTARY
	AddStaticVehicle(432,1566.1920,1171.9224,10.8125,359.3973,0,0); //Tank airport 2
	AddStaticVehicle(432,1595.3130,1186.8004,10.8125,3.2972,0,0); //Tank airport 3
 	AddStaticVehicle(470,178.4142,1932.9073,18.0535,180.4405,6,101);// patriot area69
 	AddStaticVehicle(470,169.9842,1932.4008,18.3811,185.9241,6,101);// patriot area69
 	AddStaticVehicle(470,171.2247,1905.1343,18.3632,266.3452,6,101);// patriot area 69
	AddStaticVehicle(520,1289.3530,1397.8961,10.8203,249.3196,0,1);// hydra
	AddStaticVehicle(520,-2227.4072,2326.7725,7.5469,94.0051,1,1);// HYDRA
	AddStaticVehicle(520,2763.9556,-2396.6501,13.6328,2.0469,0,0); //Hyrda MILITARY
	AddStaticVehicle(520,1299.4154,1406.0792,10.8203,189.8212,0,0); //Hyrda airport
	AddStaticVehicle(470,-1110.9086,-1637.0076,76.3604,268.1148,6,65); //Patriot
	

	// SPECIAL
	total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
	total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt");

  	// LAS VENTURAS
   total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");

  // SAN FIERRO
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");

  // LOS SANTOS
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");

  // OTHER AREAS
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
  total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");



	//SetTimer("GameModeExitFunc", gRoundTime, 0);

	return 1;

 }
If you're interested in solving this problem we can send you the full code above is just the car spawning code.
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#2

Hello , i hope this works .Go there .

https://sampwiki.blast.hk/wiki/CreateVehicle

Код:
CreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay)
modelid =The Model for the vehicle.

Float:X =The X coordinate for the vehicle.

Float:Y =The Y coordinate for the vehicle.

Float:Z =The Z coordinate for the vehicle.

Float:=angle The facing angle for the vehicle.

color1= The primary color ID.

color2 =The secondary color ID.

respawn_delay =The delay until the car is respawned without a driver in seconds. This si what u need to repsawn the car .. ...
for example
Код:
CreateVehicle(425,2735.7693,-2395.2769,13.6328,91.3478,0,0,60);//Hunter MILITARY
Thats from your codes.


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#3

Quote:
Originally Posted by AlbanianGuy
Hello , i hope this works .Go there .

https://sampwiki.blast.hk/wiki/CreateVehicle

Код:
CreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay)
modelid =The Model for the vehicle.

Float:X =The X coordinate for the vehicle.

Float:Y =The Y coordinate for the vehicle.

Float:Z =The Z coordinate for the vehicle.

Float:=angle The facing angle for the vehicle.

color1= The primary color ID.

color2 =The secondary color ID.

respawn_delay =The delay until the car is respawned without a driver in seconds. This si what u need to repsawn the car .. ...
for example
Код:
CreateVehicle(425,2735.7693,-2395.2769,13.6328,91.3478,0,0,60);//Hunter MILITARY
Thats from your codes.
ROFL were gonna be copying and pasting this 500 times lol thanks
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#4

LOl ... hahahah or you can ask better scripters than me .. to make it shorter ..
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