[Map] [MAP]Easter Farm
#1

Easter Farm
A simple farm that I made using MTA Map Editor.

Here are some basic vehicles that I placed in
pawn Code:
AddStaticVehicle(545,-1217.2737,-974.6073,128.5496,180.1904,0,0); // Car - Oldtimer
AddStaticVehicle(530,-1194.8258,-1047.1268,128.9830,183.8737,0,0); // CAR- FORKLIFT
AddStaticVehicle(500,-1029.8289,-961.3599,129.3231,92.1650,0,0); // CAR- JEEP
AddStaticVehicle(532,-1211.3870,-962.0864,129.2321,181.0967,0,0); // CAR- COMBINE
AddStaticVehicle(532,-1108.7201,-1057.1179,130.1955,270.7096,0,0); // CAR- COMBINE2
AddStaticVehicle(549,-1041.5277,-1013.3625,128.9179,179.1309,0,0); // CAR-TAMPA
AddStaticVehicle(531,-1050.2355,-1016.3600,129.1765,94.6981,0,0); // CAR- TRACTOR
AddStaticVehicle(531,-1042.8373,-917.7225,129.1830,179.7654,0,0); // CAR- TRACTOR2
AddStaticVehicle(554,-1132.8615,-942.5670,129.3086,181.3707,0,0); // CAR- YOSEMITE
AddStaticVehicle(600,-1140.7543,-973.8059,128.9273,88.7426,0,0); //
The objects
pawn Code:
CreateObject(17457, -1044.885742, -1107.709229, 135.296982, 0.0000, 0.0000, 180.0000);
CreateObject(1458, -1065.691650, -1106.771729, 128.472336, 0.0000, 0.0000, 45.0000);
CreateObject(3375, -1013.247253, -1043.886475, 132.802765, 0.0000, 0.0000, 90.0000);
CreateObject(1407, -1057.034424, -1060.822021, 129.025467, 0.0000, 0.0000, 0.0000);
CreateObject(1407, -1052.460083, -1060.830200, 129.018646, 0.0000, 0.0000, 0.0000);
CreateObject(1407, -1047.866821, -1060.825195, 129.018646, 0.0000, 0.0000, 0.0000);
CreateObject(1407, -1045.535400, -1058.437744, 129.018646, 0.0000, 0.0000, 90.0000);
CreateObject(1407, -1045.527344, -1053.791382, 129.018646, 0.0000, 0.0000, 90.0000);
CreateObject(1407, -1047.085693, -1049.850098, 129.018646, 0.0000, 0.0000, 135.0000);
CreateObject(1407, -1051.018799, -1048.206177, 129.018646, 0.0000, 0.0000, 180.0000);
CreateObject(1407, -1060.161377, -1048.138306, 129.018646, 0.0000, 0.0000, 180.0000);
CreateObject(1407, -1055.614746, -1048.161255, 129.018646, 0.0000, 0.0000, 180.0000);
CreateObject(1407, -1060.536133, -1058.994629, 129.018646, 0.0000, 0.0000, 303.7500);
CreateObject(1407, -1061.798340, -1054.687988, 129.018646, 0.0000, 0.0000, 270.0000);
CreateObject(3276, -1061.934692, -1051.719849, 127.614685, 0.0000, 87.6625, 106.4839);
CreateObject(1451, -1047.869629, -1053.141602, 129.039444, 0.0000, 0.0000, 270.0000);
CreateObject(1451, -1047.805542, -1055.412231, 129.039444, 0.0000, 0.0000, 270.0000);
CreateObject(1451, -1047.838379, -1057.440796, 129.039444, 0.0000, 0.0000, 270.0000);
CreateObject(1451, -1051.853271, -1050.296875, 129.039444, 0.0000, 0.0000, 0.0000);
CreateObject(1451, -1054.226685, -1050.288574, 129.039444, 0.0000, 0.0000, 0.0000);
CreateObject(1451, -1053.330078, -1059.129517, 129.039444, 0.0000, 0.0000, 180.0000);
CreateObject(1451, -1055.503906, -1059.154663, 129.039444, 0.0000, 0.0000, 180.0000);
CreateObject(1454, -1066.229004, -1009.171631, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1134.383545, -981.668518, 128.886292, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1096.858398, -979.420776, 128.991959, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1093.604248, -985.896606, 128.916977, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1084.091064, -1012.699097, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1095.506836, -1015.066772, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1041.829224, -983.751831, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1050.250977, -1013.935059, 129.010132, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1059.208740, -1032.361694, 129.010132, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1068.782471, -1034.616577, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1037.795288, -1042.773315, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1063.790283, -987.359741, 128.916977, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1076.171631, -978.410278, 128.966965, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1118.403564, -977.837036, 128.841995, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1138.510254, -986.023254, 128.810730, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1119.607544, -1002.402832, 128.941971, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1099.748291, -1027.598999, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1111.747070, -1033.422974, 129.010132, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1093.518188, -1054.825562, 129.010132, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1075.534058, -1054.607056, 129.010132, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1144.391846, -1041.925293, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1454, -1126.730103, -1049.701416, 129.016953, 0.0000, 0.0000, 0.0000);
CreateObject(1458, -1024.738403, -1043.009521, 128.472336, 0.0000, 0.0000, 225.0000);
CreateObject(3252, -1020.697449, -1068.468262, 128.391464, 0.0000, 0.0000, 0.0000);
CreateObject(3402, -1031.144775, -1009.912537, 128.160294, 0.0000, 0.0000, 90.0000);
CreateObject(3403, -1053.104858, -1054.254517, 131.270325, 0.0000, 0.0000, 270.0000);
CreateObject(3419, -1041.638428, -1015.370605, 128.220566, 0.0000, 0.0000, 359.1406);
CreateObject(12917, -1024.113281, -1009.781921, 128.302170, 0.0000, 0.0000, 90.0000);
CreateObject(12921, -1205.500122, -1071.268188, 130.623749, 0.0000, 0.0000, 0.0000);
CreateObject(13002, -1198.998169, -972.283813, 131.885590, 0.0000, 0.0000, 0.0000);
CreateObject(13206, -1163.459351, -1017.295044, 128.167114, 0.0000, 0.0000, 0.0000);
CreateObject(13367, -1164.066406, -1010.279846, 140.212631, 0.0000, 0.0000, 0.0000);
CreateObject(14873, -1162.380737, -968.261658, 129.030777, 0.0000, 0.0000, 0.0000);
CreateObject(17039, -1174.992310, -1058.331787, 128.220276, 0.0000, 0.0000, 0.0000);
CreateObject(17324, -1210.608398, -958.770874, 127.261292, 0.0000, 0.0000, 0.0000);
CreateObject(12918, -1193.616211, -1053.870483, 128.211395, 0.0000, 0.0000, 90.0000);
CreateObject(13206, -1129.663574, -971.684875, 128.217102, 0.0000, 0.0000, 0.0000);
CreateObject(14873, -1157.326904, -966.244995, 129.037598, 0.0000, 0.0000, 180.0000);
CreateObject(14875, -1162.675171, -962.173340, 129.036499, 0.0000, 0.0000, 90.0000);
CreateObject(17000, -1027.437866, -980.037781, 128.206924, 0.0000, 0.0000, 0.0000);
CreateObject(17950, -1028.539063, -969.169067, 130.244476, 0.0000, 0.0000, 90.0000);
CreateObject(17065, -1134.571411, -938.618225, 132.532745, 0.0000, 0.0000, 0.0000);
CreateObject(17037, -1030.529785, -961.912537, 130.710220, 0.0000, 0.0000, 180.0000);
CreateObject(17036, -1042.789551, -917.902039, 128.218750, 0.0000, 0.0000, 180.0000);
CreateObject(14826, -1031.292236, -969.330444, 128.983124, 0.0000, 0.0000, 0.0000);
CreateObject(11393, -1206.771240, -953.534668, 128.622360, 0.0000, 0.0000, 270.0000);
CreateObject(936, -1207.516357, -950.231873, 127.537720, 0.0000, 0.0000, 0.0000);
CreateObject(1481, -1195.335693, -974.075073, 128.915054, 0.0000, 0.0000, 11.2500);
CreateObject(2395, -1177.135132, -959.243469, 128.211929, 0.0000, 0.0000, 180.0000);
CreateObject(2395, -1175.153564, -967.426514, 128.211929, 0.0000, 0.0000, 90.0000);
CreateObject(2395, -1186.387085, -960.588806, 128.211929, 0.0000, 0.0000, 270.0001);
CreateObject(2395, -1180.549927, -971.338501, 131.286179, 0.0000, 88.5219, 0.0000);
CreateObject(2395, -1183.574707, -971.360596, 131.411148, 0.0000, 91.9597, 0.0000);









It ain't anythin' special, just a farm :P
Reply
#2

nice!
Reply
#3

It's my first release, yeah I could post something better, but this seemed funny to me.
So.. yeah
Reply
#4

i like this i might use it for one of the mission maps in my server
Reply
#5

Quote:
Originally Posted by (*|Flake|*)
i like this i might use it for one of the mission maps in my server
Lawl.
Secret hideout for terrorists?
Sleeping cell?
Rebels?
Farmers get angry?
Reply
#6

I like it
Reply
#7

Pretty good
I'm thinking of using it too
________
Nagare
Reply
#8

Good for rp u was boring when u mapped this ?XD
Reply
#9

good
Reply


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