03.02.2010, 13:24
My register system runns with <dini> and I guess I need a /stats command in <dini> format to.
This is how my register system looks like:
Thanks for your support
This is how my register system looks like:
Код:
if(strcmp(cmd, "/register", true) == 0)
{
new name[MAX_PLAYER_NAME];
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, name, sizeof(name));
if(strlen(tmp) == 0) return SendClientMessage(playerid, COLOR_GREY, " USAGE: /register [password]");
format(file,sizeof(file),"%s.ini",name);
if(!fexist(file))
{
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(tmp));
dini_IntSet(file,"AdminLevel", 0);
dini_IntSet(file,"Cash", 0);
dini_IntSet(file,"Bank", 0);
dini_IntSet(file,"Wallet", 0);
SendClientMessage(playerid, COLOR_WHITE, "You have successfully registered a account, you may now login by typing /login [password]");
GivePlayerMoney(playerid, 50000);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
GetPlayerName(playerid, name, sizeof(name));
printf("%s has registered a account!", name);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " This account is already in the database.");
}
return 1;
}
Код:
if(strcmp(cmd, "/login", true) == 0)
{
new PlayerName[24];
tmp = strtok(cmdtext, idx);
if(strlen(tmp) == 0) return SendClientMessage(playerid, COLOR_GREY, " USAGE: /login [password]");
new name[MAX_PLAYER_NAME];
if(IsLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, " You already are logged in.");
return 1;
}
else
{
GetPlayerName(playerid, name, sizeof(name));
format(file,sizeof(file),"%s.ini",name);
if(fexist(file))
{
tmp2 = dini_Get(file, "Password");
if(udb_hash(tmp) != strval(tmp2))
{
SendClientMessage(playerid, COLOR_GREY, " The password does not match any names in the database.");
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
printf("%s has failed to login", name);
}
else
{
IsLogged[playerid] = 1;
PlayerInfo[playerid][AdminLevel] = dini_Int(file, "AdminLevel");
SetPlayerMoney(playerid, dini_Int(file, "Cash"));
PlayerInfo[playerid][Bank] = dini_Int(file, "Bank");
PlayerInfo[playerid][Wallet] = dini_Int(file, "Wallet");
SendClientMessage(playerid, COLOR_WHITE, "You have successfully logged in to your account.");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
}
}
}
return 1;
}

