/sell weapon
#1

why this command not working correct? It always gives me a knife


if (strcmp("/sellweapon", cmdtext, true, 10) == 0)
{

new id, weapon[256], tmp[256], idx;
tmp = strtok(cmdtext, idx);
id = strval(tmp);
weapon = strtok(cmdtext, idx);
if (IsPlayerConnected(id) && (job[playerid] == 1))
{
if(GetDistanceBetweenPlayers( playerid, id) < 5.0 )
{
if(strcmp(weapon,"knife",true) == 0)
GivePlayerWeapon(id, 4, 99999);
if(strcmp(weapon,"eagle",true) == 0)
GivePlayerWeapon(id, 24, 99999);
}
}


return 1;
}
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#2

try this ...
pawn Код:
if (strcmp("/sellweapon", cmdtext, true, 10) == 0)
{
   
    new id, weapon[256], tmp[256], idx;
    tmp = strtok(cmdtext, idx);
   id = strval(tmp);
   weapon = strtok(cmdtext, idx);
   if (IsPlayerConnected(id) && (job[playerid] == 1))
    {
     if(GetDistanceBetweenPlayers( playerid, id) < 5.0 )
     {
      if(strcmp(weapon,"eagle",true) == 0)
      GivePlayerWeapon(id, 24, 99999);
     }
     }


     return 1;
  }
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#3

what is the difference?
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#4

you want the /sellweapon to sell and Knife or no?
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#5

i need to have this form: /sellweapon (id) (weaponid)
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#6

ok try this
pawn Код:
if(strcmp(cmd,"/sellgun",true)==0)
  {
    if(IsPlayerConnected(playerid))
      {
          if (PlayerInfo[playerid][pJob] != 9)
            {
              SendClientMessage(playerid,COLOR_GREY,"  You are not a Arms Dealer !");
              return 1;
            }
            new x_weapon[256],weapon[MAX_PLAYERS],ammo[MAX_PLAYERS],price[MAX_PLAYERS];
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /sellgun [playerid/PartOfName] [weaponname]");
                SendClientMessage(playerid, COLOR_GREY, "Weapons: flowers(25) sdpistol(100) eagle(150) mp5(200) shotgun(200)");
                SendClientMessage(playerid, COLOR_GREY, "Weapons: ak47(600) m4(600) rifle (600)");
                return 1;
            }
            giveplayerid = ReturnUser(tmp);
            if (IsPlayerConnected(giveplayerid))
            {
              if(giveplayerid != INVALID_PLAYER_ID)
              {
                    x_weapon = strtok(cmdtext, idx);
                    if(!strlen(x_weapon))
                    {
                        SendClientMessage(playerid, COLOR_GREEN, "________________________________________________");
                        SendClientMessage(playerid, COLOR_WHITE, "*** Sell Guns ***");
                        SendClientMessage(playerid, COLOR_GREY, "USAGE: /sellgun [playerid/PartOfName] [weaponname]");
                        SendClientMessage(playerid, COLOR_GREY, "Weapons: flowers(25) sdpistol(100) eagle(200) mp5(200) shotgun(200)");
                        SendClientMessage(playerid, COLOR_GREY, "Weapons: ak47(600) m4(600) rifle(600)");
                        SendClientMessage(playerid, COLOR_GREEN, "________________________________________________");
                        return 1;
                    }
                }
                if(strcmp(x_weapon,"sdpistol",true) == 0) { if(PlayerInfo[playerid][pMats] > 99) { weapon[playerid] = 23; price[playerid] = 100; ammo[playerid] = 50; PlayerInfo[giveplayerid][pGun2] = 23; PlayerInfo[giveplayerid][pAmmo2] = 50; } else { SendClientMessage(playerid,COLOR_GREY,"  Not enough Materials for that Weapon!"); return 1; } }
                else if(strcmp(x_weapon,"flowers",true) == 0) { if(PlayerInfo[playerid][pMats] > 24) { weapon[playerid] = 14; price[playerid] = 25; ammo[playerid] = 1; PlayerInfo[giveplayerid][pGun1] = 14; PlayerInfo[giveplayerid][pAmmo1] = 1; } else { SendClientMessage(playerid,COLOR_GREY,"  Not enough Materials for that Weapon!"); return 1; } }
                else if(strcmp(x_weapon,"eagle",true) == 0) { if(PlayerInfo[playerid][pMats] > 199) { weapon[playerid] = 24; price[playerid] = 150; ammo[playerid] = 50; PlayerInfo[giveplayerid][pGun2] = 24; PlayerInfo[giveplayerid][pAmmo2] = 50; } else { SendClientMessage(playerid,COLOR_GREY,"  Not enough Materials for that Weapon!"); return 1; } }
                else if(strcmp(x_weapon,"mp5",true) == 0) { if(PlayerInfo[playerid][pMats] > 199) { weapon[playerid] = 29; price[playerid] = 200; ammo[playerid] = 200; PlayerInfo[giveplayerid][pGun2] = 29; PlayerInfo[giveplayerid][pAmmo2] = 200; } else { SendClientMessage(playerid,COLOR_GREY,"  Not enough Materials for that Weapon!"); return 1; } }
                else if(strcmp(x_weapon,"shotgun",true) == 0) { if(PlayerInfo[playerid][pMats] > 199) { weapon[playerid] = 25; price[playerid] = 200; ammo[playerid] = 50; PlayerInfo[giveplayerid][pGun2] = 25; PlayerInfo[giveplayerid][pAmmo2] = 50; } else { SendClientMessage(playerid,COLOR_GREY,"  Not enough Materials for that Weapon!"); return 1; } }
                else if(strcmp(x_weapon,"ak47",true) == 0) { if(PlayerInfo[playerid][pMats] > 599) { weapon[playerid] = 30; price[playerid] = 600; ammo[playerid] = 250; PlayerInfo[giveplayerid][pGun2] = 30; PlayerInfo[giveplayerid][pAmmo2] = 250; } else { SendClientMessage(playerid,COLOR_GREY,"  Not enough Materials for that Weapon!"); return 1; } }
                else if(strcmp(x_weapon,"m4",true) == 0) { if(PlayerInfo[playerid][pMats] > 599) { weapon[playerid] = 31; price[playerid] = 600; ammo[playerid] = 250; PlayerInfo[giveplayerid][pGun2] = 31; PlayerInfo[giveplayerid][pAmmo2] = 250; } else { SendClientMessage(playerid,COLOR_GREY,"  Not enough Materials for that Weapon!"); return 1; } }
                else if(strcmp(x_weapon,"rifle",true) == 0) { if(PlayerInfo[playerid][pMats] > 599) { weapon[playerid] = 33; price[playerid] = 600; ammo[playerid] = 50; PlayerInfo[giveplayerid][pGun2] = 33; PlayerInfo[giveplayerid][pAmmo2] = 50; } else { SendClientMessage(playerid,COLOR_GREY,"  Not enough Materials for that Weapon!"); return 1; } }
                else { SendClientMessage(playerid,COLOR_GREY,"  Invalid Weapon name!"); return 1; }
                if (ProxDetectorS(5.0, playerid, giveplayerid))
                {
                    ConsumingMoney[playerid] = 1;
                    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), "  You have given %s, a %s with %d ammo, for %d Materials.", giveplayer,x_weapon, ammo[playerid], price[playerid]);
                    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                    SendClientMessage(playerid, COLOR_GRAD1, string);
                    format(string, sizeof(string), "  You have recieved a %s with %d ammo from %s.", x_weapon, ammo[playerid], sendername);
                    SendClientMessage(giveplayerid, COLOR_GRAD1, string);
                    PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
                    format(string, sizeof(string), "* %s created a Gun from Materials, and hands it to %s.", sendername ,giveplayer);
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    GivePlayerWeapon(giveplayerid,weapon[playerid],ammo[playerid]);
                    PlayerInfo[playerid][pMats] -= price[playerid];
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD1, "  Your too far away.");
                    return 1;
                }
            }
            else
            {
                format(string, sizeof(string), "  %d is not an active player.", giveplayerid);
                SendClientMessage(playerid, COLOR_GRAD1, string);
            }
        }
        return 1;
    }
and you can change the weapons
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#7

I have also this but i need smthing else anyway thank you dude!
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#8

if you got Roleplay server just tell me and i will make you the /sellgun with Level Arms dealer. like when you are level 1 arms dealer you can sell only sdpistol and shotgun when you will level 2 you can sell rifle and blalbal level 4 can sell AK47 and M4 and level 5 can sell Spas12 and Sniper just PM me and we will talk there . Greece boys making good server
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#9

yeah dude... I am making the greek rp i already got the greek cops and robbers i dont know if you joined before... Thank you for your help i gonna test my scripting skills with coplicated commands if i cannot make it i will pm you
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#10

ok (ok re file ) ok i will join to your server you can post your IP ?
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