Simbol already Defined?
#1

public NameTimer ()
/\ Line

44513) : error 021: symbol already defined: "NameTimer"
/\ Error

Theres only one ''NameTimer'' In my Pawno.

How to fix?
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#2

Show us everyline where the word NameTimer is.
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#3

Its only here:
public NameTimer ()
{
for(new i = 0;i < MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
for(new q = 0;q < MAX_PLAYERS;q++)
{
if(IsPlayerConnected(q))
{
new Float1x;
new Float1y;
new Float1z;
new Float2x;
new Float2y;
new Float2z;
if(IsPlayerConnected(i) && IsPlayerConnected(q))
{
GetPlayerPos(i,p1x,p1y,p1z);
GetPlayerPos(q,p2x,p2y,p2z);
if(GetPointDistanceToPointExMorph(p1x,p1y,p1z,p2x, p2y,p2z) < pdistance)
{
if(PlayerInfo[q][pMaskuse] != 1)
{
ShowPlayerNameTagForPlayer(i,q,1);
}
}
else
{
ShowPlayerNameTagForPlayer(i,q,0);
}
}
}
}
}
}
}
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#4

Well how about the settimer used to run NameTimer? Hit ctrl+f and search for all NameTimers and post them
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#5

I did that, There is only one NameTimer in it..
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#6

then add
forward NameTimer();

and that thing won't run because you don't have a timer hooked up to it.
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#7

You probably have it defined in one of your includes.
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#8

Quote:
Originally Posted by MadeMan
You probably have it defined in one of your includes.
yeah, a lot of people have problems because they do not know that you cannot repeat variables in their includes.
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