[Map] [MAP] Homeless
#1

Homeless Usefull For RP
Screenshots



Description
67 Total Objects - This is a map usefull for RP's servers, location is behind the Ammunation in Los Santos.

Reason
The reason of this is for RP server, scripters may take this as their own, the main gate at front could be movable when pressing a command, and then for the people that do not earn that much cash they will be able to rent the little homes.

Code
pawn Код:
CreateObject(10767, 1402.235962, -1335.161255, -2.759263, 0.000000, 0.000000, 44.6907080202); //object (4)
CreateObject(17934, 1410.036987, -1366.271851, 13.988169, 0.000000, 0.000000, 89.3814160404); //object (17)
CreateObject(16105, 1424.872925, -1352.800049, 14.522211, 0.000000, 0.000000, -91.1002894258); //object (18)
CreateObject(11433, 1406.400513, -1310.717529, 13.849453, 0.000000, 0.000000, 90.2408527331); //object (19)
CreateObject(9327, 1420.191162, -1342.944580, 14.207888, 0.000000, 0.000000, -2.57831007809); //object (20)
CreateObject(9323, 1422.959229, -1316.894653, 14.419916, 0.000000, 0.000000, 179.622326069); //object (21)
CreateObject(9238, 1415.268433, -1343.078247, 13.617495, 0.000000, 0.000000, 0.000000); //object (22)
CreateObject(9227, 1423.353394, -1301.289917, 14.214564, 0.000000, 0.000000, 0.000000); //object (23)
CreateObject(9238, 1406.150513, -1342.315918, 13.592495, 0.000000, 0.000000, 186.497876907); //object (27)
CreateObject(615, 1404.208862, -1325.252197, 1.101759, 0.000000, 0.000000, 158.995845445); //object (28)
CreateObject(645, 1418.993042, -1335.986450, 12.282848, 0.000000, 0.000000, 0.000000); //object (29)
CreateObject(669, 1409.943604, -1300.108643, 12.870719, 0.000000, 0.000000, 0.000000); //object (30)
CreateObject(625, 1411.558472, -1309.332031, 10.138634, 0.000000, 0.000000, 0.000000); //object (31)
CreateObject(638, 1415.381836, -1358.160278, 12.554959, 0.000000, 0.000000, 91.9597261185); //object (33)
CreateObject(639, 1408.610596, -1358.128296, 13.022488, 0.000000, 0.000000, 89.3814160404); //object (34)
CreateObject(647, 1423.552002, -1292.932617, 14.390875, 0.000000, 0.000000, 0.000000); //object (35)
CreateObject(675, 1424.826172, -1349.888916, 13.167581, 0.000000, 0.000000, 0.000000); //object (36)
CreateObject(677, 1424.060425, -1350.121704, 12.674493, 0.000000, 0.000000, 0.000000); //object (37)
CreateObject(692, 1421.480347, -1345.131958, 12.612233, 0.000000, 0.000000, 0.000000); //object (38)
CreateObject(728, 1420.049072, -1352.584351, 11.438192, 0.000000, 0.000000, 0.000000); //object (39)
CreateObject(870, 1405.824219, -1350.460571, 12.100047, 0.000000, 0.000000, 0.000000); //object (40)
CreateObject(870, 1406.054199, -1354.299683, 12.100047, 0.000000, 0.000000, 0.000000); //object (41)
CreateObject(870, 1407.138672, -1352.379150, 12.100047, 0.000000, 0.000000, 0.000000); //object (42)
CreateObject(877, 1405.413452, -1331.368042, 13.651494, 0.000000, 0.000000, 0.000000); //object (43)
CreateObject(1807, 1422.361572, -1320.234375, 13.102857, 0.000000, 0.000000, 0.000000); //object (44)
CreateObject(990, 1419.460815, -1251.788086, 14.016840, 0.000000, 0.000000, 0.000000); //object (45)
CreateObject(990, 1419.284302, -1289.797485, 14.026357, 0.000000, 0.000000, 179.622497957); //object (46)
CreateObject(976, 1441.824463, -1334.650513, 12.688288, 0.000000, 0.000000, 88.5219793477); //object (48)
CreateObject(3475, 1442.248901, -1323.052979, 13.240334, 0.000000, 0.000000, 0.000000); //object (49)
CreateObject(972, 1409.759766, -1453.424927, 4.612431, 0.000000, 0.000000, 87.6624853592); //object (50)
CreateObject(1426, 1406.413696, -1319.767700, 12.049704, 0.000000, 0.000000, 0.000000); //object (51)
CreateObject(1211, 1426.201660, -1323.018433, 13.173600, 0.000000, 0.000000, 0.000000); //object (53)
CreateObject(1215, 1416.542358, -1323.634277, 12.422249, 0.000000, 0.000000, 0.000000); //object (54)
CreateObject(1215, 1415.516357, -1323.642944, 12.422249, 0.000000, 0.000000, 0.000000); //object (55)
CreateObject(1215, 1414.491333, -1323.599854, 12.422249, 0.000000, 0.000000, 0.000000); //object (56)
CreateObject(1215, 1413.535034, -1323.574341, 12.422249, 0.000000, 0.000000, 0.000000); //object (57)
CreateObject(1231, 1424.347534, -1308.833984, 13.285110, 0.000000, 0.000000, 0.000000); //object (58)
CreateObject(1231, 1429.870361, -1323.968628, 15.286289, 0.000000, 0.000000, 0.000000); //object (59)
CreateObject(1231, 1416.191650, -1352.136719, 12.588318, 0.000000, 0.000000, 0.000000); //object (60)
CreateObject(14600, 1434.664429, -1323.174927, 13.890865, 0.000000, 0.000000, 90.2408527331); //object (61)
CreateObject(3065, 1415.754883, -1304.914307, 11.992944, 0.000000, 0.000000, 0.000000); //object (63)
CreateObject(3065, 1414.599731, -1303.715088, 11.992944, 0.000000, 0.000000, 0.000000); //object (64)
CreateObject(3065, 1414.714966, -1304.280396, 11.992944, 0.000000, 0.000000, 0.000000); //object (65)
CreateObject(3065, 1415.167603, -1304.351563, 11.992944, 0.000000, 0.000000, 0.000000); //object (66)
CreateObject(3065, 1415.520752, -1304.485352, 11.992944, 0.000000, 0.000000, 0.000000); //object (67)
Reply
#2

Instead of saying, "Nice map!" like everyone else does (they're lying) I will say it out loud. If you get buttheart, man up.

WTF is the point of this?
Reply
#3

Quote:
Originally Posted by xkniives
Instead of saying, "Nice map!" like everyone else does (they're lying) I will say it out loud. If you get buttheart, man up.

WTF is the point of this?
is very usefull for rp server.. the gate at the enctrance scripters make it open and then the houses inside of it scripters make it rentable for people that doe not earn that much cash.
Reply
#4

Not bad :P
Reply
#5

Quote:
Originally Posted by Compton's Eazy E
Not bad :P
thanks. is my really first map that i love
Reply
#6

Why would it be in Black Market. Wtf? Not even RP.
Reply
#7

Quote:
Originally Posted by sansabadawg
Why would it be in Black Market. Wtf? Not even RP.
dude you people dont get the point of this map. dammit. easy to figure out
Reply
#8

This map is NICE!! But it should be like a filterscript not a GM. because you knw what I mean?

EDIT: woops shuld be in Filterscript section not Gamemode section. My Bad - GREAT MAP OBJECST!
Reply
#9

Quote:
Originally Posted by Whygoup
This map is NICE!! But it should be like a filterscript not a GM. because you knw what I mean?
is not a gm is a map. gm not same as map. i know it should be like a fs but im not into the scripting part. i would just like to do my work..if you really need this map like an rp server and make little houses rentables.. is be my guest. i dont care. just love that map.

EDIT: oops im late reader.. na the GM zone is for MAPS too
Reply
#10

nice map
Reply


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