Correct me. Thanks!
#1

Hello, when you die, and spawn at hospital, it keep reapeating itself, so if someone had like a small filterscript or just could correct this, i would be happy:
Код:
new string[256];
		  	new cut = deathcost;
				SafeGivePlayerMoney(playerid, -cut);
				MedicBill[playerid] = 0;
				MedicTime[playerid] = 0;
				NeedMedicTime[playerid] = 0;
				SetPlayerToTeamColor(playerid);
				SetPlayerPos(playerid,1612.3240,-2330.1670,14.5469);
				SetPlayerFacingAngle(playerid, 0);
				SetPlayerInterior(playerid,0);
				PlayerInfo[playerid][pInt] = 0;
				SetPlayerHealth(playerid, 50.0);
				PlayerInfo[playerid][pDeaths] += 1;
		  	SetPlayerInterior(playerid, 3);
		  	PlayerInfo[playerid][pInt] = 3;
				SetPlayerPos(playerid,348.9868,165.0690,1014.6947); // Warp the player
				SetPlayerFacingAngle(playerid, 0);
	    	TogglePlayerControllable(playerid, 0);
	    	GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~You need to rest now ...", 30000, 3);
     		JustDied[playerid] = 1;
	    	MedicTime[playerid] = 1;
	    	ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
	    	if(PlayerInfo[playerid][pDonateRank] > 0)
	    	{
	      	NeedMedicTime[playerid] = 30;
	    	}

	    //	PlayerPlaySound(playerid, 1062, 0.0, 0.0, 0.0);*/
		  	return 1;
			}
		}
		if(JustDied[playerid] == 1)
		{
		  if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo[playerid][pVirWorld] != 0)
		  {
		    SetPlayerVirtualWorld(playerid, 0);
		    PlayerInfo[playerid][pVirWorld] = 0;
		  }
		  SetPlayerPos(playerid, 1172.1720,-1332.8326,1006.4028);
		  SetPlayerFacingAngle(playerid, 270.0);
		  SetPlayerInterior(playerid,0);
		  PlayerInfo[playerid][pInt] = 0;
		  return 1;
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