28.01.2010, 16:02
Hi a nice guy made the radio thingy in the script request topic, I have never tried sscanf before and I've never seen these errors before now, could any tell me what i need?
I added all these codes, the right places. ( And i have the pawno include sscanf V2 ( i just downloaded it )
The command where the errors is at
Defines
Stock
My errors are these -
C:\Users\Dave\Desktop\Dahwut.pwn(27580) : error 017: undefined symbol "FALSE"
SendFormatToAll(0x00ff00aa, "[RADIO]%s: %sd", msg, GetName(playerid)); // 27580
I added all these codes, the right places. ( And i have the pawno include sscanf V2 ( i just downloaded it )
The command where the errors is at
Code:
#define PLAYERS 20 // Make a new define which is just the amount of player slots on your server // Instead of MAX_PLAYERS which is 500 use your OWN define above new Freq[PLAYERS]=0; // For storing the frequency data for each player //OnPlayerCommandText dcmd(setfreq, 7, cmdtext); // setfreq is just easier change it if you want but remember to change the size aswell dcmd(radio, 5, cmdtext); //After OnPlayerCommandText dcmd_setfreq(playerid, params[]) { new frq; if(!sscanf(params, "d", frq)) { Freq[playerid] = frq; SendClientMessage(playerid, ORANGE, "Your frequency has been changed!"); // I could make a format but i can't be arsed } else SendClientMessage(playerid, YELLOW, "Usage: /setfreq [frequency]"); // player didnt type anything return 1; } dcmd_radio(playerid, params[]) { new msg; if(!sscanf(params, "s", message)) { for(new a=0;a<PLAYERS;a++) { if(Freq[a] == Freq[playerid]) { SendFormatToAll(0x00ff00aa, "[RADIO]%s: %sd", msg, GetName(playerid)); } } } else SendClientMessage(playerid, YELLOW, "Usage: /radio [message]"); // player didnt type anything return 1; }
Code:
//DCMD this is used for the command and I would advise using it in future if you don't already! #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 //These are defines for messages, they are a lot easier than writing the whole thing and it isn't any less efficient #define SendMsg(%0,%1,%2) SendClientMessage(%0,%1,%2) #define SendMsgAll(%0,%1) SendClientMessageToAll(%0,%1) #define SendFormat(%0,%1,%2,%3) do{new _str[128];format(_str,128,%2,%3);SendClientMessage(%0,%1,_str);}while(FALSE) #define SendFormatToAll(%1,%2,%3) do{new _str[128];format(_str,128,%2,%3);SendClientMessageToAll(%1,_str);}while(FALSE)
My errors are these -
C:\Users\Dave\Desktop\Dahwut.pwn(27580) : error 017: undefined symbol "FALSE"
SendFormatToAll(0x00ff00aa, "[RADIO]%s: %sd", msg, GetName(playerid)); // 27580