08.01.2010, 14:31
[FS] Kurence's simple ingame object editor
Features
-Creating
-Destroying
-Moving
-Rotating
-Saving
-Loading //uuf it taken so long until i made it to load properly xD
Wtf, there are many object editors why to use this?
As i said, it is simple ingame object editor with minimal number of variables, so i wanted to make it compatitible with streamers (medit, that i used before was bugging after 254 objects )
Commands
-/ocreate //there is nothing like model checker so be carefull and try not to create invalid object or game will crash for all players, when you disconnect, object will be deleted because you havent saved it
-/odestroy
-/osave
-/oselect
-/attach
-/detach - after detach, it will re-create object on position where you taken it
-/mx /my /mz - moving
-rx /ry /rz - rotating
-/ofx /ofy /ofz - setting offsets for attached objects
-/orx /ory /orz - setting rotation for attached objects
-/oclear - delete all objects
-/msave - save map into external file
-/mload - load map from that file :P
Converter:
Serverhex
Convert from Medit to what you want (Medit and this have similar formats)
Note:
When i said Adas that i will make my own object editor, he started to make his own with integrated streamer, i think his will be used in our gamemode because he will say "My is better!", so i want to share this "useless" with some people that may use it
I'm not genius so if you will find any bugs report them here or send me a PM
Download:
Here
Pastebin
Features
-Creating
-Destroying
-Moving
-Rotating
-Saving
-Loading //uuf it taken so long until i made it to load properly xD
Wtf, there are many object editors why to use this?
As i said, it is simple ingame object editor with minimal number of variables, so i wanted to make it compatitible with streamers (medit, that i used before was bugging after 254 objects )
Commands
-/ocreate //there is nothing like model checker so be carefull and try not to create invalid object or game will crash for all players, when you disconnect, object will be deleted because you havent saved it
-/odestroy
-/osave
-/oselect
-/attach
-/detach - after detach, it will re-create object on position where you taken it
-/mx /my /mz - moving
-rx /ry /rz - rotating
-/ofx /ofy /ofz - setting offsets for attached objects
-/orx /ory /orz - setting rotation for attached objects
-/oclear - delete all objects
-/msave - save map into external file
-/mload - load map from that file :P
Converter:
Serverhex
Convert from Medit to what you want (Medit and this have similar formats)
Note:
When i said Adas that i will make my own object editor, he started to make his own with integrated streamer, i think his will be used in our gamemode because he will say "My is better!", so i want to share this "useless" with some people that may use it
I'm not genius so if you will find any bugs report them here or send me a PM
Download:
Here
Pastebin