30.12.2009, 02:41
I'm trying to make it so that these objects will destroy when the player is behind them, but every time I try it won't destroy them. But the CreatePlayerObject works fine, can anyone help me fix this?
Код:
if(PlayerToPoint(15.0, i,2303.3508,-1217.3898,23.8438) || PlayerToPoint(15.0, i, 2369.2390,-1271.9918,23.8359)) { spawngate1 = CreatePlayerObject(i, 969, 2360.8735351563, -1275.4278564453, 22.980821609497, 0.000000,0.000000,90.000000); spawngate2 = CreatePlayerObject(i, 969, 2313.744140625, -1221.4603271484, 23.089580535889, 0.000000,0.000000,90.000000); } else if(PlayerToPoint(15.0, i, 2347.7610,-1271.8234,22.5038) || PlayerToPoint(15.0, i, 2327.4788,-1218.4359,22.5499)) { DestroyPlayerObject(i, spawngate1); DestroyPlayerObject(i, spawngate2); }