23.12.2009, 23:03
Textdraw isn't showing up for some reason, only 1 text draw will, the other won't.
But when I tested each one individually, they work...
But when I tested each one individually, they work...
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Originally Posted by MadeMan
Show the code?
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#include <a_samp>
// #include <dutils>
#define COLOR_RED 0x80000096
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_ORANGE 0xFF9900AA
new playerlastrank[MAX_PLAYERS];
new Text:Textdrawr2;
new Text:Textdrawr3;
new Text:Textdrawr4;
new Text:Textdrawr5;
new Text:Textdrawr6;
new Text:Textdrawr7;
new Text:Textdrawr8;
new Text:Textdrawr9;
new Text:Textdrawr10;
new Text:Textdrawr11;
new Text:Textdrawr12;
new TimerRank;
public OnFilterScriptInit()
{
print("Rank System Loaded!");
Textdrawr2 = TextDrawCreate(505.000000,99.000000,"Rank: Private");
TextDrawAlignment(Textdrawr2,0);
TextDrawBackgroundColor(Textdrawr2,0x000000ff);
TextDrawFont(Textdrawr2,1);
TextDrawLetterSize(Textdrawr2,0.499999,1.000000);
TextDrawColor(Textdrawr2,0xffffffff);
TextDrawSetOutline(Textdrawr2,1);
TextDrawSetProportional(Textdrawr2,1);
TextDrawSetShadow(Textdrawr2,1);
Textdrawr3 = TextDrawCreate(505.000000,99.000000,"Rank: Chief");
TextDrawAlignment(Textdrawr3,0);
TextDrawBackgroundColor(Textdrawr3,0x000000ff);
TextDrawFont(Textdrawr3,1);
TextDrawLetterSize(Textdrawr3,0.499999,1.000000);
TextDrawColor(Textdrawr3,0xffffffff);
TextDrawSetOutline(Textdrawr3,1);
TextDrawSetProportional(Textdrawr3,1);
TextDrawSetShadow(Textdrawr3,1);
Textdrawr4 = TextDrawCreate(505.000000,99.000000,"Rank: Officer");
TextDrawAlignment(Textdrawr4,0);
TextDrawBackgroundColor(Textdrawr4,0x000000ff);
TextDrawFont(Textdrawr4,1);
TextDrawLetterSize(Textdrawr4,0.499999,1.000000);
TextDrawColor(Textdrawr4,0xffffffff);
TextDrawSetOutline(Textdrawr4,1);
TextDrawSetProportional(Textdrawr4,1);
TextDrawSetShadow(Textdrawr4,1);
Textdrawr5 = TextDrawCreate(499.000000,99.000000,"Rank: Sergeant");
TextDrawAlignment(Textdrawr5,0);
TextDrawBackgroundColor(Textdrawr5,0x000000ff);
TextDrawFont(Textdrawr5,1);
TextDrawLetterSize(Textdrawr5,0.499999,1.000000);
TextDrawColor(Textdrawr5,0xffffffff);
TextDrawSetOutline(Textdrawr5,1);
TextDrawSetProportional(Textdrawr5,1);
TextDrawSetShadow(Textdrawr5,1);
Textdrawr6 = TextDrawCreate(499.000000,99.000000,"Rank: Sergeant - Major");
TextDrawUseBox(Textdrawr6,1);
TextDrawBoxColor(Textdrawr6,0x00000000);
TextDrawTextSize(Textdrawr6,640.000000,0.000000);
TextDrawAlignment(Textdrawr6,0);
TextDrawBackgroundColor(Textdrawr6,0x000000ff);
TextDrawFont(Textdrawr6,1);
TextDrawLetterSize(Textdrawr6,0.499999,1.000000);
TextDrawColor(Textdrawr6,0xffffffff);
TextDrawSetOutline(Textdrawr6,1);
TextDrawSetProportional(Textdrawr6,1);
TextDrawSetShadow(Textdrawr6,1);
Textdrawr7 = TextDrawCreate(489.000000,99.000000,"Rank: Lieutenant");
TextDrawUseBox(Textdrawr7,1);
TextDrawBoxColor(Textdrawr7,0x00000000);
TextDrawTextSize(Textdrawr7,653.000000,0.000000);
TextDrawAlignment(Textdrawr7,0);
TextDrawBackgroundColor(Textdrawr7,0x000000ff);
TextDrawFont(Textdrawr7,1);
TextDrawLetterSize(Textdrawr7,0.499999,1.000000);
TextDrawColor(Textdrawr7,0xffffffff);
TextDrawSetOutline(Textdrawr7,1);
TextDrawSetProportional(Textdrawr7,1);
TextDrawSetShadow(Textdrawr7,1);
Textdrawr8 = TextDrawCreate(500.000000,99.000000,"Rank: Major");
TextDrawUseBox(Textdrawr8,1);
TextDrawBoxColor(Textdrawr8,0x00000000);
TextDrawTextSize(Textdrawr8,653.000000,0.000000);
TextDrawAlignment(Textdrawr8,0);
TextDrawBackgroundColor(Textdrawr8,0x000000ff);
TextDrawFont(Textdrawr8,1);
TextDrawLetterSize(Textdrawr8,0.499999,1.000000);
TextDrawColor(Textdrawr8,0xffffffff);
TextDrawSetOutline(Textdrawr8,1);
TextDrawSetProportional(Textdrawr8,1);
TextDrawSetShadow(Textdrawr8,1);
Textdrawr9 = TextDrawCreate(500.000000,99.000000,"Rank: Colonel");
TextDrawUseBox(Textdrawr9,1);
TextDrawBoxColor(Textdrawr9,0x00000000);
TextDrawTextSize(Textdrawr9,653.000000,0.000000);
TextDrawAlignment(Textdrawr9,0);
TextDrawBackgroundColor(Textdrawr9,0x000000ff);
TextDrawFont(Textdrawr9,1);
TextDrawLetterSize(Textdrawr9,0.499999,1.000000);
TextDrawColor(Textdrawr9,0xffffffff);
TextDrawSetOutline(Textdrawr9,1);
TextDrawSetProportional(Textdrawr9,1);
TextDrawSetShadow(Textdrawr9,1);
Textdrawr10 = TextDrawCreate(488.000000,99.000000,"Rank: Lieutenant Colonel");
TextDrawUseBox(Textdrawr10,1);
TextDrawBoxColor(Textdrawr10,0x00000000);
TextDrawTextSize(Textdrawr10,653.000000,0.000000);
TextDrawAlignment(Textdrawr10,0);
TextDrawBackgroundColor(Textdrawr10,0x000000ff);
TextDrawFont(Textdrawr10,1);
TextDrawLetterSize(Textdrawr10,0.499999,1.000000);
TextDrawColor(Textdrawr10,0xffffffff);
TextDrawSetOutline(Textdrawr10,1);
TextDrawSetProportional(Textdrawr10,1);
TextDrawSetShadow(Textdrawr10,1);
Textdrawr11 = TextDrawCreate(498.000000,99.000000,"Rank: General");
TextDrawUseBox(Textdrawr11,1);
TextDrawBoxColor(Textdrawr11,0x00000000);
TextDrawTextSize(Textdrawr11,653.000000,0.000000);
TextDrawAlignment(Textdrawr11,0);
TextDrawBackgroundColor(Textdrawr11,0x000000ff);
TextDrawFont(Textdrawr11,1);
TextDrawLetterSize(Textdrawr11,0.499999,1.000000);
TextDrawColor(Textdrawr11,0xffffffff);
TextDrawSetOutline(Textdrawr11,1);
TextDrawSetProportional(Textdrawr11,1);
TextDrawSetShadow(Textdrawr11,1);
Textdrawr12 = TextDrawCreate(498.000000,99.000000,"Rank: General Of TDM");
TextDrawUseBox(Textdrawr12,1);
TextDrawBoxColor(Textdrawr12,0x00000000);
TextDrawTextSize(Textdrawr12,642.000000,0.000000);
TextDrawAlignment(Textdrawr12,0);
TextDrawBackgroundColor(Textdrawr12,0x000000ff);
TextDrawFont(Textdrawr12,1);
TextDrawLetterSize(Textdrawr12,0.499999,1.000000);
TextDrawColor(Textdrawr12,0xffffffff);
TextDrawSetOutline(Textdrawr12,1);
TextDrawSetProportional(Textdrawr12,1);
TextDrawSetShadow(Textdrawr12,1);
return 1;
}
forward rankcheck(playerid);
public rankcheck(playerid)
{
for(new i=0; i < MAX_PLAYERS; i++)
{
if(GetPlayerScore(playerid)==0)
{
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr2);
}
if(GetPlayerScore(playerid)==5)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr3);
}
if(GetPlayerScore(playerid)==10)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr4);
}
if(GetPlayerScore(playerid)==20)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr5);
}
if(GetPlayerScore(playerid)==30)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr6);
}
if(GetPlayerScore(playerid)==40)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr7);
}
if(GetPlayerScore(playerid)==50)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr8);
}
if(GetPlayerScore(playerid)==60)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr9);
}
if(GetPlayerScore(playerid)==70)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr10);
}
if(GetPlayerScore(playerid)==80)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr11);
}
if(GetPlayerScore(playerid)==100)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawShowForPlayer(playerid,Textdrawr12);
playerlastrank[playerid]=1;
}
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if (strcmp("/rank", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,COLOR_ORANGE,"*********************************** Ranking list ***********************************");
SendClientMessage(playerid,COLOR_YELLOW,"Private : 0 kills. ~ Chief : 5 kills. ~ Officer : 10 kills. ~ Sergeant : 20 kills.");
SendClientMessage(playerid,COLOR_YELLOW,"Sergeant Major : 30 kills. ~ Lieutenant : 40 kills. ~ Major : 50 kills. ~ Colonel : 60 kills. ");
SendClientMessage(playerid,COLOR_YELLOW,"Lieutenant Colonel : 70 kills. ~ General : 80 kills. ~ General Of TDM : 100 kills.");
SendClientMessage(playerid,COLOR_RED,"GENERAL OF TDM (HIGHEST RANK PLAYERS) WILL SPAWN WITH 250 PERCENT HEALTH!");
return 1;
}
return 0;
}
public OnPlayerSpawn(playerid)
{
TimerRank = SetTimer("rankcheck",500,true);
if (playerlastrank[playerid]==1)
{
SetPlayerArmour(playerid, 100.100);
return 1;
}
return 0;
}
public OnPlayerRequestClass(playerid, classid)
{
KillTimer(TimerRank);
return 0;
}
// =============== BETA ==========================
public OnPlayerDeath(playerid, killerid, reason)
{
KillTimer(TimerRank);
return 0;
}
// ==============================================
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}