[FilterScript] [FS] NPC Zombie
#1

Well... it's not really a zombie.. cause San Andreas doesn't have a zombie skin right?
(First Filterscript of life.. hope you like) ( first released project too )

Know bugs:

They can fly.
They can pass trough buildings and vehicles...
They can't be killed by vehicles fire. ( Tank, Hydra , Hunter ).
They cannot be killed when firing inside a vehicle too.
They do not die as they should by grenades and molotovs.
Rocket Launchers sucks when firing them.
When you compile the file, you'll get 6 warnings. (not really a bug.. just ignore the warnings).
Sometimes they run a little buggy (jumping positions like a laggy player).
When in the driver seat of a car you can kill the zombies by facing your camera towards them (centered) and holding left click after about 10 seconds they die.
18 Zombies is a max suggested, but 20 is ok. If go over that you start getting problems like if say 30 zombies manage to get bunched together and someone goes in their detect range everyone on the server at that time game will freeze people that join after will be fine untill someone triggers it again

Features:
The Zombies chase the closest player. If the players are too far away, they stop chasing. So you can escape the death.
They Will kill the player if the player is close enough.
If the player is in a car, they Will try to destroy your car.
They are infected. So even by being a little close to the zombie, you loose health.
You can kill them with almost every weapon. Each weapon do different damage to him and has a different range.
You can trample them and kill them this way.
You set the default zombie name at the filterscript and his skin(s).
Accept various Zombies at the same time.

Installation:
Extract the files in your Server folder.
Load the fs at any moment in your game.
( If you have login system, do not forget to let npcs pass trough)

How to use:
There are 2 ways.
1- Load the filterscript -> login as rcon admin -> do /zombie and one zombie Will appear at your position ( run away after that.. serious.)
2- Connect any npc with part of the name as you defined in your filterscript ( Default “Zombie” ) and calling the ‘zombie’ npc file. Eg.: ConnectNPC(“Zombie_1”,”zombie”);
3- Then you should set his position on where you want him.


Video
gta sa 2009 12 23 17 06 07 21

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#2

I like it. The car jacking animation is a little off though.
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#3

Quote:
Originally Posted by Bruzer18
I like it. The car jacking animation is a little off though.
Not perfect, but can bring some fun =] (at least it did for me)
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#4

I found it fun to watch, when he fell down dead falling on a angle with the animation.
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#5

Haha Nice! Zombie NPC
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#6

nice job
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#7

Thank you guys!
And Merry Cristmas!
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#8

Good work.
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#9

Awesome
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#10

tnx a lot man
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