14.11.2009, 19:05
I have this as my /pm command. It compiles without error. However in game, when i try to send a /pm, it always tells me Usage: /pm (id) (message). Can someone help me out in finding what is going wrong?
pawn Код:
if(strcmp(cmd,"/pm", true)==0)
{
new pName[256];
new iName[256];
new gMessage[256];
new Message[256];
#define strrest
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) return SendClientMessage(playerid,0xFF0000FF,"USAGE: /PM (id) (message)");
new id = strval(tmp);
gMessage[5] = strrest(cmdtext,idx);
if(!strlen(gMessage)) return SendClientMessage(playerid,0xFF0000FF,"Usage: /pm (id) (message)");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid,0xFF0000FF,"/pm :Invalid ID");
GetPlayerName(id,iName,sizeof(iName));
GetPlayerName(playerid,pName,sizeof(pName));
format(Message,sizeof(Message),">> %s(%i): %s",iName,id,gMessage);
SendClientMessage(playerid,0xFFD720FF,Message);
format(Message,sizeof(Message),"** %s(%i): %s",pName,playerid,gMessage);
SendClientMessage(id,0xFFD720FF,Message);
PlayerPlaySound(id,1085,0.0,0.0,0.0);
return 1;
}