#1

I Am A Little Disappointed Actually For 0.3a Because The Sync Is Horrible For Deathmatchers, Is There A Chance Kye Can Make 0.3b Have The Same Sync As 0.2x , But Without The Floating/Sliding Bug?
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#2

The sync is improved, it should be much better for deathmatches.

Also, the "floating/sliding bug" usually occurs when you're running on custom objects. It's probably something to do with the fact that it's not a defined surface in GTA, so it gives it the properties of something which you slide along.
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#3

Quote:
Originally Posted by 1waytrip
I Am A Little Disappointed Actually For 0.3a Because The Sync Is Horrible For Deathmatchers, Is There A Chance Kye Can Make 0.3b Have The Same Sync As 0.2x , But Without The Floating/Sliding Bug?
Kye made it so it is good he won't change it because of 1 guy...
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#4

Quote:
Originally Posted by Kurence
Quote:
Originally Posted by 1waytrip
I Am A Little Disappointed Actually For 0.3a Because The Sync Is Horrible For Deathmatchers, Is There A Chance Kye Can Make 0.3b Have The Same Sync As 0.2x , But Without The Floating/Sliding Bug?
Kye made it so it is good
Orly

The sync has never been worse in the time that i play sa-mp
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#5

Sync is pretty good .. just don't use C bug and everything is going well.
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#6

The sync is great ^^
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#7

Quote:
Originally Posted by Seif_
I honestly HATE the sync. I prefer 0.2X's sync for deathmatching, but for sure we won't get that back. Kye probably can't make it better right now unfortunately.
Though only few people dare to say that.. Beta testers deny it, and there are WAY too much fanboys to get this out. Such a shame what has become of the sa-mp community.
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#8

some things are good of the new sync but some things are better in the old one
vehicle surfing and deathmatching could be better in 0.3 , but i would not say the sync of 0.2X is better .
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#9

Guys it's free so don't complain.
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#10

Quote:
Originally Posted by Jesenice*
Guys it's free so don't complain.
whether its free or not , complaining should be allowed
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#11

Quote:
Originally Posted by Jesenice*
Guys it's free so don't complain.
Random statement...

Kye wouldn't make shit better if we gave him money for it, so why bother saying it's free...
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#12

Quote:
Originally Posted by KIDUL
Quote:
Originally Posted by Jesenice*
Guys it's free so don't complain.
whether its free or not , complaining should be allowed
It is allowed, it's just annoying, and monotonous, complaining isn't going to get anyone anywhere.
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#13

I have nothing to complain about, Kye did a good job.

Sync' is fine for everything including DM'ers. End of story.
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#14

Quote:
Originally Posted by Guedes_
I have nothing to complain about, Kye did a good job.

Sync' is fine for everything including DM'ers. End of story.
well sum bugs but hey i hope they'll just be fixed n b n fine
but i don't have anything to complain about too tho..
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#15

Quote:
Originally Posted by Knorreworst
Quote:
Originally Posted by Jesenice*
Guys it's free so don't complain.
Random statement...

Kye wouldn't make shit better if we gave him money for it, so why bother saying it's free...
Don't be hating on Kye, The sync in 0.3 has been improved, Yes there is still problems with objects that are not created in GTA coding it's self, But you must remeber, GTA:SA was not ment to be played as a Multiplayer, This mod was created by kye in C++, Mainly using the SendCommand function, So scriping the sync is a hard job, You need to concider that when complaining about the sync.
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#16

Quote:
Originally Posted by Guedes_
I have nothing to complain about, Kye did a good job.

Sync' is fine for everything including DM'ers. End of story.
Indeed, if you have below 200 ping, you're fine, above 200 and it's kind of iffy.. But hey! Who cares?
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#17

I never had anything wrong with the cync in 0.3
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#18

SA:MP 0.3a has a nice sync of vehicles. More skins, is horrible
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#19

Quote:
Originally Posted by Christopher.
Quote:
Originally Posted by Knorreworst
Quote:
Originally Posted by Jesenice*
Guys it's free so don't complain.
Random statement...

Kye wouldn't make shit better if we gave him money for it, so why bother saying it's free...
Don't be hating on Kye, The sync in 0.3 has been improved, Yes there is still problems with objects that are not created in GTA coding it's self, But you must remeber, GTA:SA was not ment to be played as a Multiplayer, This mod was created by kye in C++, Mainly using the SendCommand function, So scriping the sync is a hard job, You need to concider that when complaining about the sync.
Hello Mr. 4 posts. Why would you assume that i'm 'hating on Kye'?

SA-MP has been a game long enough to make something good of it.

I've been beta testing for weeks on my server, and it's really not just the sync that needs improvement. Just saying.
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#20

Quote:
Originally Posted by Knorreworst
Hello Mr. 4 posts. Why would you assume that i'm 'hating on Kye'?

SA-MP has been a game long enough to make something good of it.

I've been beta testing for weeks on my server, and it's really not just the sync that needs improvement. Just saying.
hello mr 519 posts or wiener wurschtel

u think ur better than anyone cuz ugot more posts?
for real thats dumb...

and yes at sum points it does need it but 0.3b is already in devolopment...
so just wait

updates with new stuff = to have bugs

then updates come which fix those bugs.
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