Player Spawns Through The Map
#1

I am wondering is there any way to fix i am using midostream and have about 3000 objects but when i tele to one of my maps the guy falls through the floor and you half to tele twice to get him to be in the map i tryed putting onplayerpos twice to see if he would just spawn twice when u used tele but that did not work either any help please
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#2

Quote:
Originally Posted by [Mad
robmob ]
I am wondering is there any way to fix i am using midostream and have about 3000 objects but when i tele to one of my maps the guy falls through the floor and you half to tele twice to get him to be in the map i tryed putting onplayerpos twice to see if he would just spawn twice when u used tele but that did not work either any help please
Teleport the player there.

Set a timer, and use TogglePlayerControllable to freeze the character in mid-air for a couple of seconds.
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#3

only thing i can suggest, put the Z cords about 15+ higher so when he falls the map should already be loaded and he lands there.. other then that im not sure.
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#4

Thanks guys problem solved
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