09.11.2009, 04:28
Hello, I need your guys help on this, its been a while since I have scripted for SA:MP as I will make errors lol. Here is the code of what I have so far.. It looked right to me but it has problems in the game. I got it working like once but after I die and spawn again it doesn't work anymore can anyone help me solve this problem? If you have a better code for it please post it I am in need of a godmode on spawn! Thanks for all the support
Код:
new GodModeActive[MAX_PLAYERS]; public OnPlayerSpawn(playerid) { GodModeActive[playerid]=1; PrepareGodMode(); return 1; } //--------------------------------------------------------- forward PrepareGodMode(); public PrepareGodMode() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(GodModeActive[i] != 0) { SendClientMessage(i, COLOR_YELLOW, "You have god mode for 20 seconds."); } } } SetTimer("StartGodMode", 1000, 0); return 1; } forward StartGodMode(); public StartGodMode() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(GodModeActive[i] != 0) { SetPlayerHealth(i,1000.0); } } } SetTimer("GodModeEnded", 20000, 0); return 1; } forward GodModeEnded(); public GodModeEnded() { new string[256]; new name[MAX_PLAYER_NAME]; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(GodModeActive[i] != 0) { if(IsPlayerConnected(i)) { GetPlayerName(i, name, sizeof(name)); SetPlayerHealth(i,100.0); format(string,sizeof(string), "** %s godmode has ended.",name); SendClientMessage(i, COLOR_WHITE, string); } GodModeActive[i] = 0; } } } return 1; } }