Код:
if(strcmp(cmd, "/exit", true) == 0)
{
for(new i = 0; i < sizeof(Houses); i++)
{
if (PlayerToPoint(3.0, playerid,Houses[i][ExitX], Houses[i][ExitY], Houses[i][ExitZ]))
{
if(GetPlayerVirtualWorld(playerid) == i)
{
if(Houses[i][Locked] == 0 || PlayerInfo[playerid][pAdmin] >= 1)
{
SetPlayerInterior(playerid,Houses[i][EnterInterior]);
SetPlayerPos(playerid,Houses[i][EnterX],Houses[i][EnterY],Houses[i][EnterZ]);
SetPlayerVirtualWorld(playerid,Houses[i][EnterWorld]);
SetPlayerFacingAngle(playerid,Houses[i][EnterAngle]);
}
else
{
GameTextForPlayer(playerid, "~r~Door Locked", 5000, 1);
}
}
}
}
for(new i = 0; i < sizeof(Building); i++)
{
if (PlayerToPoint(3, playerid,Building[i][ExitX], Building[i][ExitY], Building[i][ExitZ]))
{
if(GetPlayerVirtualWorld(playerid) == i)
{
if(Building[i][Locked] == 0 || PlayerInfo[playerid][pAdmin] >= 1)
{
SetPlayerInterior(playerid,Building[i][EnterInterior]);
SetPlayerVirtualWorld(playerid,Building[i][EnterWorld]);
SetPlayerPos(playerid,Building[i][EnterX],Building[i][EnterY],Building[i][EnterZ]);
SetPlayerFacingAngle(playerid,Building[i][EnterAngle]);
}
else
{
GameTextForPlayer(playerid, "~r~Door Locked", 5000, 1);
}
}
}
}
for(new i = 0; i < sizeof(Businesses); i++)
{
if (PlayerToPoint(3, playerid,Businesses[i][ExitX], Businesses[i][ExitY], Businesses[i][ExitZ]))
{
if(GetPlayerVirtualWorld(playerid) == i)
{
if(Businesses[i][Locked] == 0 || PlayerInfo[playerid][pAdmin] >= 1)
{
SetPlayerInterior(playerid,Businesses[i][EnterInterior]);
SetPlayerVirtualWorld(playerid,Businesses[i][EnterWorld]);
SetPlayerPos(playerid,Businesses[i][EnterX],Businesses[i][EnterY],Businesses[i][EnterZ]);
SetPlayerFacingAngle(playerid,Businesses[i][EnterAngle]);
}
else
{
GameTextForPlayer(playerid, "~r~Door Locked", 5000, 1);
}
}
}
}
Somthing wrong in it? I can't find anything ..