25.10.2009, 22:55
Hey,
I'm really stuck with the dialog login and register box. Can someone guide me a little on how to do it.
My /login:
My /register:
Any help appericated
Thanks,
I'm really stuck with the dialog login and register box. Can someone guide me a little on how to do it.
My /login:
Code:
new tmp[256];
new playername[MAX_PLAYER_NAME];
if (strcmp(cmd, "/login", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
new tmppass[64];
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, " You are already logged in.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, " USAGE: /login [password]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
OnPlayerLogin(playerid,tmppass);
}
return 1;
Code:
if (strcmp(cmd, "/register", true)==0)
{
new string[265];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, "USAGE: /register [password]");
return 1;
}
if (gPlayerAccount[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, " That name is already registered");
return 1;
}
strmid(PlayerInfo[playerid][pPassword], tmp, 0, strlen(cmdtext), 255);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "%s.ini", playername);
new File: file = fopen(string, io_read);
if (file)
{
SendClientMessage(playerid, COLOR_GREY, " That name is already registered");
fclose(file);
return 1;
}
new File:hFile;
hFile = fopen(string, io_append);
new var[32];//
format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
format(var, 32, "Reborn=%d\n",PlayerInfo[playerid][pReborn]);fwrite(hFile, var);
format(var, 32, "Exp=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
format(var, 32, "van=%d\n",PlayerInfo[playerid][pVan]);fwrite(hFile, var);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "TKills=%d\n",PlayerInfo[playerid][pTKills]);fwrite(hFile, var);
format(var, 32, "GrenadeKills=%d\n",PlayerInfo[playerid][pGrenadekill]);fwrite(hFile, var);
format(var, 32, "Mp5Kills=%d\n",PlayerInfo[playerid][pMp5kill]);fwrite(hFile, var);
format(var, 32, "KnuckleKills=%d\n",PlayerInfo[playerid][pKnucklekill]);fwrite(hFile, var);
format(var, 32, "MenuGoal=%d\n",PlayerInfo[playerid][pMenugoal]);fwrite(hFile, var);
format(var, 32, "HeliGoal=%d\n",PlayerInfo[playerid][pHeligoal]);fwrite(hFile, var);
format(var, 32, "Armourgoal=%d\n",PlayerInfo[playerid][pArmourgoal]);fwrite(hFile, var);
format(var, 32, "Mapgoal=%d\n",PlayerInfo[playerid][pMapgoal]);fwrite(hFile, var);
format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "Admin=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
format(var, 32, "GM=%d\n",PlayerInfo[playerid][pGM]);fwrite(hFile, var);
format(var, 32, "Premium=%d\n",PlayerInfo[playerid][pPremium]);fwrite(hFile, var);
format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
SendClientMessage(playerid, COLOR_WHITE, "Succesfully Registered!");
SendClientMessage(playerid, COLOR_WHITE, "Next time you connect, type /login <password> to log in.");
OnPlayerLogin(playerid,PlayerInfo[playerid][pPassword]);
return 1;
}
Thanks,

