SetDisableWeapons
#1

When I downloaded and unzipped new includes from 0.3a I paste it in my pawno includes and now I can't using SetDisableWeapons func. to disable weapons : P
...any ideas?
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#2

No. It's disabled and probably will not be returned.
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#3

Quote:
Originally Posted by MenaceX^
No. It's disabled and probably will not be returned.
It's been requested alot that it should be returned, as some weapon desync isn't fixed.
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#4

Quote:
Originally Posted by Karlip
Quote:
Originally Posted by MenaceX^
No. It's disabled and probably will not be returned.
It's been requested alot that it should be returned, as some weapon desync isn't fixed.
Nah, I'm in doubt if it'll ever be, I suppose that the unsynced weapons will be fixed instead.
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#5

Quote:
Originally Posted by Karlip
It's been requested alot that it should be returned, as some weapon desync isn't fixed.
It'll be restored when weapon sync will be fixed?
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#6

Quote:
Originally Posted by Damn Right M.I.A!
Quote:
Originally Posted by Karlip
It's been requested alot that it should be returned, as some weapon desync isn't fixed.
It'll be restored when weapon sync will be fixed?
SetDisabledWeapons is/was used to desync weapons(camera, goggles)so only you will be able to see it, but not others. So their effects(flash, night vision) won't be showed to anyone else than you.
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#7

Quote:
Originally Posted by Karlip
SetDisabledWeapons is/was used to desync weapons(camera, goggles)so only you will be able to see it, but not others. So their effects(flash, night vision) won't be showed to anyone else than you.
I know that, when (if) it will be restored?
or as a suggestion, someone please make a 'plugin' with SetDisabledWeapons
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#8

Quote:
Originally Posted by Damn Right M.I.A!
Quote:
Originally Posted by Karlip
SetDisabledWeapons is/was used to desync weapons(camera, goggles)so only you will be able to see it, but not others. So their effects(flash, night vision) won't be showed to anyone else than you.
I know that, when (if) it will be restored?
or as a suggestion, someone please make a 'plugin' with SetDisabledWeapons
Pretty good idea, maybe you should request it in the Plugin Development section.
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#9

No need for plugin

http://forum.sa-mp.com/index.php?top...1703#msg781703
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#10

Quote:
Originally Posted by Balon
Check $ЂЯĢ's post.
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