21.10.2009, 13:54
Aight..
I got all things definied, aswell as the crap for the textdraw at OnGameModeInit, then I got this at OnPlayerDeath:
But it still - doesnt seem to work. I figured out that the death/kills in the textdraw are the ones of ID 0. How to fix?
Код:
public StatsInfromation() { for(new i=0;i<MAX_PLAYERS;i++) { if (IsPlayerConnected(i)) { TextDrawHideForPlayer(i,PlayerStats[i]); format(str, sizeof(str), " ~r~Deaths ~w~%d - ~g~Kills ~w~%d" , kill[0], Death[0]); TextDrawSetString(PlayerStats[i],str); TextDrawShowForPlayer(i,PlayerStats[i]); } } return 1; }
Код:
kill[killerid]++; Death[playerid]++;