Traffic Lights
#1

Is it possible to get Traffic Lights synced for everyone?
Like can someone make an include for Pawno that controls traffic lights then I add that and then I can do
SyncTrafficLights(playerid, 0);
0 = Red
1 = Green
2 = Yellow

Is this possible?
And if so could someone help me out with this?
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#2

This is not possible yet. But you can write an suggestion for next version.
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#3

Traffic lights ARE synced, you just can't control them.
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#4

they are synced only to players who connect at the same time. and I dont think controlling will ever be possible because then you must give the traffic light id (because there are a lot of traffic lights) and if someone makes synctraffixlight(playerid, x); then it will be all traffic lights red or green and whats the point then?
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#5

No,not possible!
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#6

Wont work, it's an animated model.
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#7

Quote:
Originally Posted by DiDok
Traffic lights ARE synced, you just can't control them.
No, they're not, each player sees different light.
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#8

Traffic ligths ARE synced, they ARE, not just when people connect at the same time, they ARE synced.
Ok?
Try it yourself, the default grandlarc gamemode, ~5 people, watching the same light.
It is synced.

But some people report It's not synced, but It Is, so they've got a problem with their server/script then.
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#9

Traffic lights are always synced UNLESS you use TogglePlayerClock which will desync them.
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#10

AMEN! You're right! I forgot to state it before...
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