Suggestions For Future Sa:MP Versions.

Quote:
Originally Posted by RSX
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I really need a very simple fade to black, which is used in game start for example, and using it on function
SetPlayerFadeIn(playerid) <<+fading time>>
SetPlayerFadeOut(playerid) <<+fading time>>
Seif made one, it's called Seifader.
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I made one too, but i'm not going to make it any more packed than it is, it already has 15 steps you know...
I mean that i need that perfectly smooth one, which requires no server calculations.
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OnPlayerStunt(playerid, cash, distance, height, rotation)

Will be good for Stunt Servers and Anti Cheat, so that they can save the best stunt height or prevent anti cheat systems remove the cash they earned

OnPlayerCasinoWin(playerid, cash)
OnPlayerCasinoLoose(playerid, cash)

... to get the value of cash they lost/won, so if money changes, this would not be assigned with cheating ...
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In the next SA-MP versions, shouldn't be able to switch to "Gamepad", this just sucks, srsly.
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A in-game console for SA-MP.

Like for instance set the console open key as `

And make functions like

OnConsoleOpen(playerid, vehicleid, and a wide variety of other things);
{
//Something like this;
//if admin
//and coding can go here;
return 1;
}
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I suggest
pawn Код:
public OnPlayerDamage(playerid, float:damage, source, attacker = INVALID_PLAYER_ID)
// Playerid being the player who lose health, damage being the health lost, source being the reason for health loss (falling, explosion, drowning, getting shooted at, etc) and attacker being the attacker (if there is any)
O and if you return 0 the player wouldn't lose health
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Quote:
Originally Posted by [03]Garsino
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I suggest
pawn Код:
public OnPlayerDamage(playerid, float:damage, source, attacker = INVALID_PLAYER_ID)
// Playerid being the player who lose health, damage being the health lost, source being the reason for health loss (falling, explosion, drowning, getting shooted at, etc) and attacker being the attacker (if there is any)
That would be very nice. Good idea
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IsVehicleSpawned(vehicleid)
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Quote:
Originally Posted by KaleOtter
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IsVehicleSpawned(vehicleid)
or
pawn Код:
#define IsVehicleSpawned(%1) (GetVehicleModel(%1) != 0)
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objectfromfile would be nice lol
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easier ways to add FS's and stuff like that.. maybe a installer or something... plus.. SAMP has mods installed on it..? like ELM? and stuff like all the RP's use.
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Quote:
Originally Posted by [HLF]Southclaw
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You can script that easily, with a bunch of file and string functions :P
^
I made a function for that ages ago cuz its a pain in the ass to scroll through 4,5k objects in OnGameModeInit :P
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LoadDynamicObjectsFromFile & LoadStaticObjectsFromFile
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GetVehicleColor(vehicleid);
GetVehiclePaintjob(vehicleid);
Add ability to change CJ clothes, add ability to play basketball, play mini-games, and more.
Add NPC function SetNPCFollowPlayer(PLAYER_FOLLOW_INCAR,playerid);
PLAYER_FOLLOW_INCAR - NPC bot following player in vehicle.
PLAYER_FOLLOW_ONFOOT - NPC bot following player on foot.
ShowPlayerImage(playerid,Float,Float:y,image_url ); - Show an image from sctiptfiles folder on screen.
ShowImageForAll(Float,Float:y,image_url);
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Quote:
Originally Posted by sabretur
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GetVehicleColor(vehicleid);
GetVehiclePaintjob(vehicleid);
Add ability to change CJ clothes, add ability to play basketball, play mini-games, and more.
Add NPC function SetNPCFollowPlayer(PLAYER_FOLLOW_INCAR,playerid);
PLAYER_FOLLOW_INCAR - NPC bot following player in vehicle.
PLAYER_FOLLOW_ONFOOT - NPC bot following player on foot.
ShowPlayerImage(playerid,Float,Float:y,image_url ); - Show an image from sctiptfiles folder on screen.
ShowImageForAll(Float,Float:y,image_url);
That NPC function would be cool
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Why make it so hard? GetPlayerAnimationIndex or something like that should work, when your falling, you are doing an animation. Also IsVehicleInAir then GetVehicleVelocity should work.
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Quote:
Originally Posted by [HITAMN]Deepak
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speed-o-meter for vehicles and bikes

health for vehicles
Search for a speed-o-meter on the forums...

There is health for vehicles. Look here.
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Soup here-

I wanted to make a couple suggestion here and some reasons.One is I think there should be snow in the particles and fall leaves to make it realisitic and fun since Its a good idea for RP servers I mean most use mods to get snow and takes alot of time seriously but I think one of those I think SAMP needs to add some seasonal climates if you know what I saying.Another is that I want rain on the my screen going down just like in Grand Theft Auto: Vice City, This is another great idea for servers becuase I think this will become handy with the advance car system (wiping your windshield to get the rain off) last but not least I think they should allow the Handling this is what a million players want handling I hear million players saying why cant I edit my drift data and shit seriosly dont ruin there drifting data SAMP it dosent make any since just to make sa-mp custom there handling and view distance I also think it shouldnt be custom.


Well thats all I have for SA-MP For now. Will try to find bugs ASAP or soon.
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I'm sure they know where they are currently going... Maybe the 0.3c thread could have been a better place to post this.

(Most of the things you mentioned are actually impossible)
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Quote:
Originally Posted by Gforcez
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That would be awsome, That you can Buy clothes. But not only with a CJ Character, But for example, A Normal Male or Female character.

That would make SA:MP really awsome!
Im sure that the part for a Normal Character changing shirt isn't possible since it ain't in the game.
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