Drop Health and Armour
#1

When a player be killed on my server, hi drop his weapon on the ground... I want exactly same but he drop full Health and Armour?

How can I do this?
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#2

... When someone dies it's because they're dead. How will they drop their health that they had when they die? Common sense.
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#3

You can alternatively make someone type /kill, providing you've created a /kill command.
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#4

Quote:
Originally Posted by CalgonX
You can alternatively make someone type /kill, providing you've created a /kill command.
Yes, but that'd also set their health to 0..
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#5

Quote:
Originally Posted by [B
Vortex ]
... When someone dies it's because they're dead. How will they drop their health that they had when they die? Common sense.
I think he ment that when someone die a health and armour pickup will be dropped to the ground and when someone enter it they will get health/armour.
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#6

In that case, he's requesting it.

Try here: http://forum.sa-mp.com/index.php?topic=114903.0
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#7

So you mean that when other player dies, it will create a pickup for full health and armor so you can pick them up?
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#8

Quote:
Originally Posted by [B
Vortex ]
... When someone dies it's because they're dead. How will they drop their health that they had when they die? Common sense.
If you are in a fight with 8 players, or maybe 1... is it very nice to pickup full armour and health from a player which just been killed.



Sure, I can use:

SetPlayerHealth(killerid, 100);
SetPlayerArmour(killerid, 100);


But I want to run to the health instead get full life straight ahead....
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#9

Quote:
Originally Posted by Garsino
Quote:
Originally Posted by [B
Vortex ]
... When someone dies it's because they're dead. How will they drop their health that they had when they die? Common sense.
I think he ment that when someone die a health and armour pickup will be dropped to the ground and when someone enter it they will get health/armour.
Exactly!
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#10

Ugh. Don't double post. And like I said, post it in the script request thread.
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