02.01.2011, 15:53
So i want to use the same cluckn bell interior for 3 different cluckn bell locations but use the same coords for the exits but SetPlayerPos in 3 different locations
(The right places)
How can i do this like?
Just do this under IsPlayerInRangeOnPoint? Or is there more to it?
And how do i set a Virtual World? SetPlayerVirtualWorld?
Also will using Virtual Worlds disable any checkpoints in the interior or would i have to use the code with the checkpoint code?
Thanks In Advanced!
(The right places)
How can i do this like?
pawn Код:
if(GetPlayerVirtualWorld(playerid) == 1)
{
SetPlayerPos(playerid, X,Y,Z);
}
else if(GetPlayerVirtualWorld(playerid) == 2)
{
SetPlayerPos(playerid, X,Y,Z);
}
else if(GetPlayerVirtualWorld(playerid) == 3)
{
SetPlayerPos(playerid, X,Y,Z);
}
And how do i set a Virtual World? SetPlayerVirtualWorld?
Also will using Virtual Worlds disable any checkpoints in the interior or would i have to use the code with the checkpoint code?
Thanks In Advanced!