Timer!! Sleepy at time :P
#1

i did killtimer when disconnect and when he spawn all timers work so i want.... to do
pawn Код:
if(GetPlayerScore(playerid) == ??) 
    {
        KillTimer(ScoreTimer1[playerid]);
    }
and i have 14 levels so which lvls in if(GetPlayerScore(playerid == ??) (1-14) shall i put? so if he's already passed lvl 1 this timer doesnt count again even if discconect and reloged i dont want it to count any scoretimer if he passed this lvl or even go to the timer before it :P please help!
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#2

sry for double post but forgot to add... this is ScoreTimer1 for score lvl 1
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#3

sry for another post But can someone response 20 VIEWS!!!!!
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#4

Not sure what you want.
pawn Код:
if(GetPlayerScore(playerid) > 1 && GetPlayerScore(playerid) < 14)
{
        KillTimer(ScoreTimer1[playerid]);
}
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