25.12.2010, 05:13
Jo Guys. I found probably a bug. It's very annoying. I had it on samp 0.3b too, the only way I could fix was: Make new GM. This is what happens:
I connect. Nothing happens (new GM)
I press SPAWN...
Then I get a white screens, and the text 'Stay within the world boundries!'
Then I am just stuck....
I have SA:MP 0.3c RC6. And this is the GM:
Will this be fixed when I made more, or do I have to start over? (AGAIN) -.-"
Thanks in advance.
- Kevin
I connect. Nothing happens (new GM)
I press SPAWN...
Then I get a white screens, and the text 'Stay within the world boundries!'
Then I am just stuck....
I have SA:MP 0.3c RC6. And this is the GM:
pawn Код:
/*
RP4L (RolePlay For Life) : PR-RP Gamemode.
Created by Kwarde, for Ricardo187, server RealLife Roleplay (http://www.rl-rp.com)
Credits:
* Kwarde: The main script (NON-EDIT)
* ******: Some tutorials, sscanf function
* Zamaroth: Textdraw Editor
* JaTochNietDan: SAMP Script King program
* [RP]Brock: bCP easy color picker
* xTreme: Xtreme vehicle plotter
* Dracoblue: Dini, hash function
*/
#include <a_samp>
#include <dcmd>
#include <streamer>
#include <dini>
#undef MAX_PLAYERS
#define MAX_SLOTS 500
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_RED 0xFF0000AA
#define COLOR_GREEN 0x00FF00AA
#define COLOR_BLUE 0x0000FFAA
#define COLOR_GRAY 0xAFAFAFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_LIGHTBLUE 0x0AFFFFAA
#define COLOR_PURPLE 0xFF00FFAA
#define COLOR_ORANGE 0xFFBB00AA
#define TEAM_PEDS 0
#define TEAM_COPS 1
#define TEAM_ARMY 2
#define TEAM_MEDIC 3
#define TEAM_FBI 4
#define TEAM_SWAT 5
#define TEAM_FIRE 6
#define TEAM_MAFIA 7
#define TEAM_DEALER 8
#define TEAM_NEWS 9
#define TEAM_UNKNOWN 10
#define TEAMCOLOR_PEDS 0xFFFFFFFF
#define TEAMCOLOR_COPS 0x005CF6FF
#define TEAMCOLOR_ARMY 0x009800FF
#define TEAMCOLOR_MEDIC 0x00FFFFFF
#define TEAMCOLOR_FBI 0x005CF6FF
#define TEAMCOLOR_SWAT 0x007EFFFF
#define TEAMCOLOR_FIRE 0xFF4100FF
#define TEAMCOLOR_MAFIA 0xAA4100FF
#define TEAMCOLOR_DEALER 0xAA4100FF
#define TEAMCOLOR_NEWS 0x00DDDDFF
#define TEAMCOLOR_UNKNOWN 0xAFAFAFFF
#define PLAYERCOLOR_AFKBRB 0x00000000
#define PLAYERCOLOR_SUSPECTLOW 0xFFFF00FF
#define PLAYERCOLOR_SUSPECTMED 0xFF9200FF
#define PLAYERCOLOR_SUSPECTHIGH 0xFF1D00FF
#define PLAYERCOLOR_ADMINDUTY 0xFF0000FF
#define HOSTNAME "[NL] RolePlay4Life [EN][24/7]"
#define OWNERNAME "Kwarde"
new PlayerName[MAX_SLOTS][MAX_PLAYER_NAME];
enum sInfo
{
ConnectedPlayers,
bool:ChatLocked
};
new ServerInfo[sInfo];
main()
{
print(" ");
print("\n------------------------------------------");
print(" RP4L Loaded.");
print("------------------------------------------\n");
print(" ");
}
public OnGameModeInit()
{
print("Gamemode loading... [0%]");
SetGameModeText("RP4L-B1");
print("Standard configuration loaded [%]");
return 1;
}
public OnPlayerConnect(playerid)
{
new string[128];
GetPlayerName(playerid, PlayerName[playerid], MAX_PLAYER_NAME);
format(string, 128, "** {FF0000}%s{00FF00} has joined the server [Players online: {FFFFFF}%d{00FF00}]", PlayerName[playerid], ServerInfo[ConnectedPlayers]+1);
SendClientMessageToAll(COLOR_GREEN, string);
ServerInfo[ConnectedPlayers]++;
SetPlayerPos(playerid, 0, 0, 0);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new string[128];
switch(reason)
{
case 0: format(string, 128, "** {FF0000}%s{AFAFAF} has left the server (Loosing Connection) [Players Online: {FFFFFF}%d{AFAFAF}]", PlayerName[playerid], ServerInfo[ConnectedPlayers]-1);
case 1: format(string, 128, "** {FF0000}%s{AFAFAF} has left the server (Leaving) [Players Online: {FFFFFF}%d{AFAFAF}]", PlayerName[playerid], ServerInfo[ConnectedPlayers]-1);
case 2: format(string, 128, "** {FF0000}%s{AFAFAF} has been kicked/banned from the server [Players Online: {FFFFFF}%d{AFAFAF}]", PlayerName[playerid], ServerInfo[ConnectedPlayers]-1);
}
SendClientMessageToAll(COLOR_GRAY, string);
ServerInfo[ConnectedPlayers]--;
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, 0, 0, 0);
return 1;
}
Thanks in advance.
- Kevin