Posts: 172
	Threads: 33
	Joined: Dec 2010
	
Reputation: 
0
	 
	
	
		everytime i #include <sscanf2> my GM text changes to "Unknown" could it be the CMD i made or the sscanf2 include??
NVM i figured it out
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 601
	Threads: 74
	Joined: Sep 2009
	
Reputation: 
0
	 
	
	
		include only contains the /*native*/
so it can't be that
send us the command
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 2,593
	Threads: 38
	Joined: Aug 2007
	
Reputation: 
0
	 
	
	
		Sounds to me like he was using an improper .dll
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 2,896
	Threads: 11
	Joined: Sep 2008
	
Reputation: 
0
	 
	
	
		You should upgrade to the new version since it is much faster and has more advantages to it. 
Make sure you installed the plugin completely by following the steps in the thread.
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 2,896
	Threads: 11
	Joined: Sep 2008
	
Reputation: 
0
	 
	
	
		I'm giving you tips for future. If you don't care about your performance of your scripts, you shouldn't be coding. If something works twice as well and has more benefits, why would you NOT use it? Just silly to me.