14.12.2010, 11:29
My OnPlayerConnect-script is apparantly never called - none of the functions I added are functioning in game.
I'll supply my script and see if you can find the mistake I made, and if someone would like to optimize my code or point out errors, please do so. I always appreciate constructive criticism.
I'm aware the mistake is probably something small and obvious - I just don't know what, at this moment.
(inb4 "get mysql")
I'll supply my script and see if you can find the mistake I made, and if someone would like to optimize my code or point out errors, please do so. I always appreciate constructive criticism.
I'm aware the mistake is probably something small and obvious - I just don't know what, at this moment.
(inb4 "get mysql")
pawn Код:
public OnPlayerConnect(playerid)
{
Inst::OnPlayerConnect(playerid);
new fil[128];
format(fil,sizeof(fil),"IPBans.ini");
new PIP[MAX_STRING];
GetPlayerIp(playerid,PIP,sizeof(PIP));
if(dini_Int(fil, PIP) == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "-----------------------------------------------------------------------------------------");
SendClientMessageFormatted(playerid, COLOR_BRIGHTRED, "Your IP (%s) is permanently banned from the server.", PIP);
SendClientMessage(playerid, COLOR_BRIGHTRED, "To post an unban appeal, visit -INSERT WEBSITE-");
SendClientMessage(playerid, COLOR_BRIGHTRED, "-----------------------------------------------------------------------------------------");
Kick(playerid);
return 1;
}
if(IsPlayerNPC(playerid)) return IsLogged[playerid] = 1;
TextDrawShowForPlayer(playerid, CSRPWeb);
if(PlayerFaction[playerid][Faction] == FACTION_NONE) SetPlayerColor(playerid, COLOR_WHITE);
if(PlayerFaction[playerid][Faction] == FACTION_CW) SetPlayerColor(playerid, COLOR_CW);
if(PlayerFaction[playerid][Faction] == FACTION_LAW) SetPlayerColor(playerid, COLOR_LAW);
if(PlayerFaction[playerid][Faction] == FACTION_FATAL) SetPlayerColor(playerid, COLOR_BRIGHTRED);
if(PlayerFaction[playerid][Faction] == FACTION_CERS) SetPlayerColor(playerid, COLOR_CERS);
if(PlayerFaction[playerid][Faction] == FACTION_MUTANT) SetPlayerColor(playerid, COLOR_MUTANT);
if(PlayerFaction[playerid][Faction] == FACTION_BANDITS) SetPlayerColor(playerid, COLOR_BANDITS);
if(PlayerInfo[playerid][Outlaw] == 1) SetPlayerColor(playerid, COLOR_OUTLAW);
// General Variables
IsLogged[playerid] = 0;
IsPlayerOnQuest[playerid] = 0;
PlayerInfo[playerid][AFKStatus] = 0;
PlayerInfo[playerid][Godmode] = 0;
FailedLogins[playerid] = 0;
new file[128];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
if(strfind(name, "_", true) == -1)
{
new string[128];
format(string,sizeof(string),"» Wrong name format: '%s'",name);
SendClientMessage(playerid, COLOR_RED, "-----------------------------------------------------------------------------------------");
SendClientMessage(playerid, COLOR_WHITE, string);
SendClientMessage(playerid, COLOR_WHITE, "Name must be 'Firstname_Lastname'! Please reconnect with a new name.");
SendClientMessage(playerid, COLOR_RED, "-----------------------------------------------------------------------------------------");
Kick(playerid);
}
format(file,sizeof(file),"Accounts/%s.ini",name);
if(!fexist(file))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Create an account", "This username is not registered.\n\nPlease choose a password to register.\n\nYour password must be between 5 and 20 letters.\nIt may contain both numbers and letters.", "Register", "Quit");
}
else
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login to your account", "This account is registered.\n\nPlease login with your password below.\n\nIf you did not register this account, please press 'Quit'.", "Login", "Quit");
}
CashCounter[playerid] = TextDrawCreate(529.000000, 78.000000, "123456789");
TextDrawBackgroundColor(CashCounter[playerid], 255);
TextDrawFont(CashCounter[playerid], 1);
TextDrawLetterSize(CashCounter[playerid], 0.409999, 2.100000);
TextDrawColor(CashCounter[playerid], 345901311);
TextDrawSetOutline(CashCounter[playerid], 0);
TextDrawSetProportional(CashCounter[playerid], 1);
TextDrawSetShadow(CashCounter[playerid], 1);
CurrentXP[playerid] = TextDrawCreate(525.000000, 124.000000, "CURNTX");
TextDrawBackgroundColor(CurrentXP[playerid], 255);
TextDrawFont(CurrentXP[playerid], 1);
TextDrawLetterSize(CurrentXP[playerid], 0.260000, 1.000000);
TextDrawColor(CurrentXP[playerid], -1);
TextDrawSetOutline(CurrentXP[playerid], 0);
TextDrawSetProportional(CurrentXP[playerid], 1);
TextDrawSetShadow(CurrentXP[playerid], 1);
GoalXP[playerid] = TextDrawCreate(562.000000, 124.000000, "/ GOALXP");
TextDrawBackgroundColor(GoalXP[playerid], 255);
TextDrawFont(GoalXP[playerid], 1);
TextDrawLetterSize(GoalXP[playerid], 0.260000, 1.000000);
TextDrawColor(GoalXP[playerid], -1);
TextDrawSetOutline(GoalXP[playerid], 0);
TextDrawSetProportional(GoalXP[playerid], 1);
TextDrawSetShadow(GoalXP[playerid], 1);
SetTimerEx("Textdraws", 1000, 0, "%d", playerid);
return 1;
}