13.12.2010, 20:52
I tried all the weapons with the drive by, and something quite obvious came to my mind: some weapons shoot too slow, and some others too fast, when drive bying as passanger. In fact, they ALL shoot at the same speed.
So, I'm suggesting this: adjusting the animation speed (client side), depending on the weapon, so the shooting rate becomes correct. I don't know if it can be done, but if it's possible it'd be good, to have about the same shooting speed than when we are on foot. I think it's sad to have an overpowered deagle, and slow ass MP5 or M4.
I'm asking myself if it's possible, because server can already use ApplyAnimation with different speeds.
So, I'm suggesting this: adjusting the animation speed (client side), depending on the weapon, so the shooting rate becomes correct. I don't know if it can be done, but if it's possible it'd be good, to have about the same shooting speed than when we are on foot. I think it's sad to have an overpowered deagle, and slow ass MP5 or M4.
I'm asking myself if it's possible, because server can already use ApplyAnimation with different speeds.