[SUGGESTION] Adjust the drive by speeds
#1

I tried all the weapons with the drive by, and something quite obvious came to my mind: some weapons shoot too slow, and some others too fast, when drive bying as passanger. In fact, they ALL shoot at the same speed.

So, I'm suggesting this: adjusting the animation speed (client side), depending on the weapon, so the shooting rate becomes correct. I don't know if it can be done, but if it's possible it'd be good, to have about the same shooting speed than when we are on foot. I think it's sad to have an overpowered deagle, and slow ass MP5 or M4.

I'm asking myself if it's possible, because server can already use ApplyAnimation with different speeds.
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#2

For example, firing the minigun is like the eagle and the eagle shot is more like the uzi ._.
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#3

its being fixed. just wait, i hope they make sniper rifles like gta iv. because the rifles atm shoot within like 1 meter ):
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#4

That's San Andreas Engine. Go to the Single Player, go for homie with pistol and let him drive-by from the vehicle. You'll see a pistol fast too. Catalina missions - she has got a deagle in some mission from there and start Drive-By and fast too. Sniper rifles and other was not used in Single Player to drive-by - maybe it's a reason?
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#5

I know it's from Single Player, I'm not stupid. What I'm asking, is if correcting these things is possible. I have already used a mod in Single Player to give all homies a deagle and make them shoot from car with it.
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