Suggestions For Future Sa:MP Versions.

Function which would freeze vehicle in the air would be very nice...
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who knows maybe not...
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Quote:
Originally Posted by martyz-lithuania
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Function which would freeze vehicle in the air would be very nice...
For lots of vehicles current method - CreateObject(0,CarPosX,CarPosY,CarPosZ,doesnt,real ly,matter,<stream distance of vehicle>);
But I need to find an better object.
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Would be cool if the fire was synced.

When you throw a molotov, everyone will see the flames in the same places, would be cool. Also when player is burning, everyone would see the flames on the player.
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Does anyone know where I can find old versions of SA-MP?
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Quote:
Originally Posted by Kix
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Does anyone know where I can find old versions of SA-MP?
Maybe checking the stickied threads would be useful sometimes.

https://sampforum.blast.hk/showthread.php?tid=41443
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That's exactly what I was looking for. I just forgot where it was. Thank You.
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Would it be possible to toggle the players into the first person view of aiming? Like in the single player mission where you are attempting to steal the helicopter from the military fuels base, and you use the minigun to take out the two pursuing hunters.
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would be a very good ideea to add sakina mountain's objects to samp.img :X
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Код:
OnGameModeInit()
{
NoClassSelection();
return 1;
}
No Class Selection Join -> Login -> Spawn
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Quote:
Originally Posted by Grim_
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Would it be possible to toggle the players into the first person view of aiming? Like in the single player mission where you are attempting to steal the helicopter from the military fuels base, and you use the minigun to take out the two pursuing hunters.
I wanted to post:

Detect player's mouse movement.
With that, you can make that
Whatever it can on an another way, gonna suggest that to:

Function "TogglePlayerMouseOnCamera(playerid, bool:toggle);"
With that, you can enable/disable an mouse after using "SetPlayerCameraLookAt" and that shit :P.
Just so you can move it around, like spectating function


- Kevin
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Quote:
Originally Posted by Grim_
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Would it be possible to toggle the players into the first person view of aiming? Like in the single player mission where you are attempting to steal the helicopter from the military fuels base, and you use the minigun to take out the two pursuing hunters.
AttachCameraToPlayer(playerid, bone, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ)

lol
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Quote:
Originally Posted by GooMan
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Код:
OnGameModeInit()
{
NoClassSelection();
return 1;
}
No Class Selection Join -> Login -> Spawn
That's a good idea!
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Quote:
Originally Posted by martyz-lithuania
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That's a good idea!
I agree!
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Quote:
Originally Posted by The_Gangstas
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sync/fix Respect Level.

pawn Код:
SetPlayerRespectLevel(playerid,Level(0-100);
GetPlayerRespectLevel(playerid,&Var);
It's easy to make your own (That gave me an idea basically), also what's the bug about it?
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Destroying cars Without players in it
Drive by with others Guns
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Quote:
Originally Posted by Zazer
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Destroying cars Without players in it
Drive by with others Guns
Already been suggested/added on the list, -_- read the first topic before posting next time
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I would love to see the random plants and bushes and hay stacks etc readded. The desert and countryside both look very boring and empty atm. I know they were removed because of a crash or something, but if it could be fixed it would be great.
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How about 'GetServerIP'?
So you can make your script secure (if you use AntiDeAmx) e.g. it does not start, if the IP is'nt 111.22.33.444 etc.
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VehicleWindowOpen();
VehicleWindowClose();

XD
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