[Question]Plate
#1

Hi, how can i color my license plate directly from game ?..I don't have any idea how to create a code for this..
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#2

You have to use RGB colors, so like this: "{RRGGBB} 1234 AB"
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#3

I used in game .. /carplate {FFFFFF}Infernus to make the plate white..
and the plate still has the default color..
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#4

A code may help..
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#5

My code is :
Код:
cmd(carplate, playerid, params[])
{
	#pragma unused params
	new string[256], car = PlayerInfo[playerid][pPcarkey], plate[32], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername));
 	if(car == 999) { SendClientMessage(playerid, COLOR_GRAD5, "You don't own a car !"); return 1; }
 	if(sscanf(params, "s", plate)) return SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /carplate [carnumber] (Max 10 characters).");
 	else {
 		if(car != 999 && strcmp(playername, CarInfo[car][cOwner], true) == 0) {
   			new payout = strlen(plate) * 10000; if(strlen(plate) > 10) return SendClientMessage(playerid, COLOR_WHITE, "You can't set more than 10 characters on your plate.");
   			if(GetPlayerMoney(playerid) < payout) { format(string, sizeof(string), "You don't have %d$ to pay the plate number.", payout); SendClientMessage(playerid, COLOR_WHITE, string); return 1; }
			SetVehicleNumberPlate(car, plate); GivePlayerMoney(playerid, -payout);
			CarInfo[car][cPlate] = plate;
			format(string, sizeof(string), "Your plate cost %d$ and you will see after next car respawn (%s).", payout, plate); SendClientMessage(playerid, COLOR_LIGHTBLUE3, string); OnPropUpdate();
		}
	}
	return 1;
}
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#6

No one ?
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#7

Hi, you need to respawn the vehicle first.

Here is my version (designed for my gamemode, so it won't work in yours without edit)
http://pastebin.com/8naPYvbC

Just use it as a guide, also wine won't allow colours with the 8 chat limit.
Bascially, do command, get player pos, set licence plate, set vehicle to resapwn, set vehicle pos.
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#8

Colour embedding cannot pass through command with this format: {FFFFFF}.
You may change the detection in some other format like "#FFFFFF ABCDE".
You may use sscanf(string,"h",hexcolor) to check hex code easier.
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#9

Something like this ?
Код:
cmd(carplate, playerid, params[])
{
	#pragma unused params
	new string[256], car = PlayerInfo[playerid][pPcarkey], plate[32], playername[MAX_PLAYER_NAME], hexcolor; GetPlayerName(playerid, playername, sizeof(playername));
 	if(car == 999) { SendClientMessage(playerid, COLOR_GRAD5, "You don't own a car !"); return 1; }
 	if(sscanf(params, "hs", hexcolor, plate)) return SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /carplate [carnumber] (Max 10 characters).");
 	else {
 		if(car != 999 && strcmp(playername, CarInfo[car][cOwner], true) == 0) {
   			new payout = strlen(plate) * 10000;
   			if(GetPlayerMoney(playerid) < payout) { format(string, sizeof(string), "You don't have %d$ to pay the plate number.", payout); SendClientMessage(playerid, COLOR_WHITE, string); return 1; }
			SetVehicleNumberPlate(car, plate); GivePlayerMoney(playerid, -payout);
			CarInfo[car][cPlate] = plate;
			format(string, sizeof(string), "Your plate cost %d$ and you will see after next car respawn (%s).", payout, plate); SendClientMessage(playerid, COLOR_LIGHTBLUE3, string); OnPropUpdate();
		}
	}
	return 1;
}
It doesn't work.
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#10

Quote:
Originally Posted by Gabb0411
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Something like this ?
Код:
cmd(carplate, playerid, params[])
{
	#pragma unused params
	new string[256], car = PlayerInfo[playerid][pPcarkey], plate[32], playername[MAX_PLAYER_NAME], hexcolor; GetPlayerName(playerid, playername, sizeof(playername));
 	if(car == 999) { SendClientMessage(playerid, COLOR_GRAD5, "You don't own a car !"); return 1; }
 	if(sscanf(params, "hs", hexcolor, plate)) return SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /carplate [carnumber] (Max 10 characters).");
 	else {
 		if(car != 999 && strcmp(playername, CarInfo[car][cOwner], true) == 0) {
   			new payout = strlen(plate) * 10000;
   			if(GetPlayerMoney(playerid) < payout) { format(string, sizeof(string), "You don't have %d$ to pay the plate number.", payout); SendClientMessage(playerid, COLOR_WHITE, string); return 1; }
			SetVehicleNumberPlate(car, plate); GivePlayerMoney(playerid, -payout);
			CarInfo[car][cPlate] = plate;
			format(string, sizeof(string), "Your plate cost %d$ and you will see after next car respawn (%s).", payout, plate); SendClientMessage(playerid, COLOR_LIGHTBLUE3, string); OnPropUpdate();
		}
	}
	return 1;
}
It doesn't work.
You didn't respawned the car?
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